Not saying I don't hit that. 198.8 damage, 212% bonus.Originally Posted by dmspker:874277
Not saying I don't hit that. 198.8 damage, 212% bonus.Originally Posted by dmspker:874277
Ign - Who -- My guess is 1837.
Ok. I already posted, but no-one answer, so i will try to ask here, because this is really bother me:
when i have equiped weapon "Mighty Lifethief of Potency" - (58.8 damage; 21 strength; 11 Inteligence. Charged attack heals 15% fo damage done) i made a damage about 100 - 200 per hit!
When i equip "Agile Heartseekers of Brutality" - (77.9 damage; 11 strength, 21 dexterity. Chance to cause target to bleed) i made a damage about 35 - 70!
How it is possible when i have higher dexterity with another one ring, and higher damage value, but in a field i didnt have so high damage.
Another thing:
Clever Jeweled Ring of Brutality - (11 strength; 21 Inteligence, 3.7 Damage)
Mighty Jeweled Ring of Grace - (21 Strength, 8 Dexterity, 1.62% Dodge)
How is possible that when i equip first one, that gave me a bonus +12 instead of 3.7, with no dexterity? How its possible? How they bloody calculate damage????????
And another one, with 8 dexterity give me 3.9 to damage.
And also, now i already forgot, but some items without dexterity gave me higher damage then equipment with 19 or higher dexterity (and also, wasnt damage in that item description).
Anyone have an idea how the bloody calculate the attack, or it is only weapon bug?
Yeah, exactly. Im glad that its not only my problem. So we may hope, that this will be repaired. Thanks.
But i still wandering how the calculate damage. Because higher item dexterity, doesnt seem the higher damage (no damage in equipped items), at least on the statistic value. Or maybe is that just wrong weapon walues. Idk.
I just though that "damage" mean one hit damage, not damage per second, or whatever other measure.
Can u also answer me on this also:
Clever Jeweled Ring of Brutality - (11 strength; 21 Inteligence, 3.7 Damage)
Mighty Jeweled Ring of Grace - (21 Strength, 8 Dexterity, 1.62% Dodge)
How is possible that when i equip first one, that gave me a bonus +12 on damage instead of 3.7, with no dexterity? How its possible? How they bloody calculate damage?
Thanks
Go ask judgement or bashem who hits harder. Thanks and bye.Originally Posted by dmspker:874561
Ign - Who -- My guess is 1837.
how do rogues do 800-1000 damage with crits, my damage is 177 and my max crit is 483 with aimed shot charged.
Stackable bonuses and judicious use of debuffs.Originally Posted by carni91:875796
nice build. I pretty much copied it and got a 1200 crit with aimed today
Great thread, I have been playing the Rouge very unsuccessfully, having read this I just spam Shadow Vile, then stand there and spam charged regular attack to clear mods. With bosses, just Sim Shot and run around.
I die a lot less, thanks.
So I got 199.3 max damage with full dex build +elite items + pet, do you guys happen to know if this is currently max for rogue?
Can go over 200 shown, but 190-195 with 10% damage to 15% will do more.Originally Posted by Smurfo:878084
Ign - Who -- My guess is 1837.
So is lifethief better or dmg glitched?
I am only at 174dmg but i am saving for next level cap so i am not to worried about spending 300k+, i can wait
PL-ItsNiNNY-76 PL-Uglybearlolz-76
AL-NiNNY-21 Rogue
AL-NiN-21 Warrior
So I Guess that leaves y'all with 2 choices. Use the crappy builds above or beg me for the best rogue build right here
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