Quote Originally Posted by Royce View Post
I think skill trees would be simpler to implement, and would essentially break the current classes up into specialized subclasses in a more interesting way. We will run out of places to use skill points within a few more campaigns so skills will need an overhaul anyway. I think that would be the superior short term way to get more specialization, subclasses, and variation of builds.
i agree with you here! be so easy to turn a bird into ither a rogue by putting in a steasth thing in a skill tree or make it a hunter by increasing dmg with rang weps and allowing them to take pets through a skill tree. warriors can go ither warrior or through skills pick up magic abilities and roll pally. same with enchanress as mentioned with specing into laock lose heals get controll and dmg.

def an easier way to do it then adding another class. think this would be the smart way for them to roll with this.