
Originally Posted by
sirtibby
I have found that enemies that are inside the circle when you pop time shift are rooted but new enemies (such as skeletons summoned by enemy sorcerors) are not. If they spawn inside circle they may move around.
edit: although I think they may not be able to pass the boundary of the circle. I've noticed that the circle stops mobs from outside entering it, I've used it to slow down pursuit.
Bookmarks