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Thread: Best Sorcerer Build since update

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  1. #1
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    While I agree that 4 power skills is better for a solo mage, elites you have 4 people doing dps and everyone benefiting from 15% more damage would overshadow a single ability. I don't have math on it but it seems like common sense.

    And with time shift I've more often than naught the mobs inside the clock would die long before explosion took effect. So to me it was a wasted talent point. While the initial damage is nice you can get almost 3 gales off for each time shift, which is more overall damage.
    Last edited by Dragonik; 12-30-2012 at 10:12 AM.

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    Senior Member azefekie's Avatar
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    i don't use the exploding clock. Curse lasts how long? 4 secs? with the added 2 sec point. might as well equip ribbit for this. If curse works for you good, i don't see it as an added benefit. also time lasts a lot longer and has the same cool down time as curse.
    Quote Originally Posted by Dragonik View Post
    While I agree that 4 power skills is better for a solo mage, elites you have 4 people doing dps and everyone benefiting from 15% more damage would overshadow a single ability. I don't have math on it but it seems like common sense.

    And with time shift I've more often than naught the mobs inside the clock would die long before explosion took effect. So to me it was a wasted talent point. While the initial damage is nice you can get almost 3 gales off for each time shift, which is more overall damage.
    Mains- PL Mage: Azefekie (Runazeisback)
    AL Mage: GodsTouch

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