And basic fundamentals of tank/dps/healer group composition? Albeit, a healing class doesn't really exist in AL.
I think the most basic thing a non tank class should know, is to run to the tank when aggro is received. And a tank should effectively try to maintain aggro on enemies as much as possible. I guess the fault partly lies with the game mechanics, specifically in the tanking talents... it would be much easier if you could specifically target certain enemies and if taunts were more reliable. But it still makes me laugh when I'm tanking and someone pulls aggro on something and then proceeds to run the complete opposite direction as I am.. or when I'm dpsing and a tank is sitting there focusing on one enemy while 15 others are running rampant hitting everyone else.
I just hope the player base matures and starts to understand the concept of the game style that al is. I think it would make it far more enjoyable for the bulk of the player base.
Granted, I played wow for many years, so I'm probably just expecting to much from a pocket mmorpg
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