Split classses into more specialist skill classes to increase variety and promote party play?
For example: Monk class, Summoner class, Necromancer class, or Shape-shifter class
Guild play:
Allow guilds to declare war on each other and keep battle stats of pvp results. This could be limited to being at war with one guild at a time or expanded to more wars with plat purchases. This could be a time limited function as well.
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