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  Click here to go to the first Dev post in this thread.   Thread: Rogue Perma stun?

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    Default Rogue Perma stun?

    Like seriously? Wat is up with this perma stun freakin rogue stunned me constantly ....... I couldnt even move at all.no skills no nothin all i could do is run away.

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    Senior Member Jcyee's Avatar
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    Stuns don't allow you to move or use skills
    Jcyee: 76 PL Bear | 41 AL Warrior | 36 DL Vampire

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    When did rogue have this ability.... I have a 20 rogue and i nvr stunned anyone -.-

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    Charged normal attack stuns. I normally use it to counter shadow pierce by enemy rogue or a warrior.

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    Anyone can stun with any weapon. Do what crab said, doesn't work 100% of the time but it's effective.

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    I guess i got gibbed cuz this rogue totally kept me inplace while destroying me with Aimed shot lol.

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    No wat stuns ppl for rogues is a regular charged attack... just walk up use it and then hit away and they die lol.
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    Have you tried a charged Skyward Smash with stun?
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    skyward smash only hv 25% chance to stun and it hv cooldown with costing mana
    compare warrior with rogue and mages,warrior has lowest chance to stun on charged attck.I think the easiest one to do that is rogue.Maybe because they have highest dps

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    Quote Originally Posted by Arcana View Post
    skyward smash only hv 25% chance to stun and it hv cooldown with costing mana
    compare warrior with rogue and mages,warrior has lowest chance to stun on charged attck.I think the easiest one to do that is rogue.Maybe because they have highest dps
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    I'm not familiar with rogue skills, but I'm a mage and I think a pretty good one, but the following battle keeps happening for me:

    I see rogue coming, I charge fireball and hit the rogue stunning them in the process. I then unload my other attack skills (lightning & frost), and right around the time I do frost, the rogue does something to stun me, and then kills me with this flying slash in which they leap towards me and slash their weapon. I got 1700 health, and prior to this hit I am at 100% health. This keeps happening over and over.

    And just a FYI, I don't completely suck at PvP. Currently I have a k/d record of about 140-115. Problem is that most of those 140 are mages, some are warriors, and very few are rogues. On the other hand, about 100 of the 115 deaths are from rogues.

    Lastly, is it just me or does it seem like more than half of the players in PvP are rogues? I keep ending up against teams that have 3-4 rogues.

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    Happened something like this to me today and from what I saw the rogue kept stunning me with Aimed shot (not even charged one) which gave me no chance to retaliate. Maybe some perk of the skill gives chance to stun in pvp or something... The strange thing is that this happened to me for the first time, especially when most rogues go 5/5 on Aimed shot which would mean I should see this stun lockdown more often.

    Also has anybody noticed that the duration of stuns vary, even for the same skill? For instance, sometimes the stun from fireball lasts only like a half a second, other times it goes up to three seconds.

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    Aimed shot doesn't give a stun. NONE of the rouge skills have a stun with it..... Te only way we can stun is charging normal attack. Warriors have a couple stuns and mages..... Idk have alot. So stun wise you should just consider this as fine.

    Now for me all the stuns are anti long, if the stun times were lessened then everything would be fixed.

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    Forum Adept Duflie's Avatar
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    Quote Originally Posted by Tropical Dan View Post
    Happened something like this to me today and from what I saw the rogue kept stunning me with Aimed shot (not even charged one) which gave me no chance to retaliate. Maybe some perk of the skill gives chance to stun in pvp or something... The strange thing is that this happened to me for the first time, especially when most rogues go 5/5 on Aimed shot which would mean I should see this stun lockdown more often.

    Also has anybody noticed that the duration of stuns vary, even for the same skill? For instance, sometimes the stun from fireball lasts only like a half a second, other times it goes up to three seconds.
    Yes stun time varies, and it makes pvp fair. Not always 100% success, plus if you do succeed in stunning you either get half a second long or 2-3 second long ones.

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    Luminary Poster Bless's Avatar
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    Nvm its my secret. But I hit 100% of my charged normals as a stun
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    a charged normal is a stun for EVERY class try it in pve... mages got most stun in game, then warrior, rogue none...

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    Do bows stun cuz this rouge was non stop stunning me today from a distance

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    daggers/bow- charged normal attack= stun.

    *its not aimed shot
    *its 100% as long as it hits somebody (more difficult with daggers and a moving target)

    Not OP since an experienced mage or warrior can stun a rogue until it dies also.

    I dont think a rogue can kill a mage with shield or a warrior without this ability.

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    Quote Originally Posted by spiderpig View Post
    daggers/bow- charged normal attack= stun.

    *its not aimed shot
    *its 100% as long as it hits somebody (more difficult with daggers and a moving target)

    Not OP since an experienced mage or warrior can stun a rogue until it dies also.

    I dont think a rogue can kill a mage with shield or a warrior without this ability.

    its easy. far too easy. aimed shot . zip. and piercer. doesnt matter shield on or not.

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    Quote Originally Posted by Vystirch View Post
    Aimed shot doesn't give a stun. NONE of the rouge skills have a stun with it..... Te only way we can stun is charging normal attack. Warriors have a couple stuns and mages..... Idk have alot. So stun wise you should just consider this as fine.

    Now for me all the stuns are anti long, if the stun times were lessened then everything would be fixed.

    Mage only have fireball for stun. plus the normal charged att.

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