Originally Posted by
Kommandir
I would like to add some new abilities in the new cap for all the classes.
I think for the new cap the Engineer should be able to create a turret, or some sort of thing that he can spawn to fight for him. A big cool robot.
For the Operative I belive his next ability should be the ability to cloak, or call in reinforcements. Like little drop pods that spawn 2-4 units.
Finally, for the Commando I belive he should either be able to transform himself into a big robot mech suit, or he should be able to call in some sort of airstrike or laser beam. Maybe the engineer could call that in I dont know. These are just some ideas to make the characters way more cooler. I also think the arbiter gear should be able to be bought or achieved. all of it I mean. Even though some of us have missed it I belive that for each class we should be able to buy the arbiters gear or earn the whole set somehow. Without it being too challening
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