I'm with you Lady! I get A LOT of deaths running interference for my flag carrier. If I can get just a couple of extra seconds for my carrier while I receive auto-target and mob aggro, then I've done my job. Usually doesn't work out too well for my Rogue, but two or three seconds head start when a team of two or three warriors are chasing is all the time that is needed.
Also, unlike many players I see in PUGs, I don't bail on team mates, don't kills guys that are obviously AFK, don't spawn kill, support my team mates, etc. CTF is a team sport and there is some basic chivalry that should be observed.
Doesn't sound too pro, but that's my thoughts on CTF...
AL: Kalizzaa
Retired Officer of <Elite Runners>
Elite Chronicles: Solo guides for elite maps - No longer maintained
Team player is a big factor, Being able to kill, supporting the team is a factor, gettin the flags with strategy is a factor
i just gave out a few example but i did not briefly described it all
- Strategies aka how you play is what mainly described a "pro" (common sense) just other factors come with that, that could contribute
LADY is right, im not arguing with her, but im also not saying PVP is all about killing or 1v1 playing, that was just another way to find out
if someone is pro.. not on how much they kill not based on them killing me but rather to see how they strategize
Don't waste my time, don't waste yours
I iz pros then? :-)
AL: Kalizzaa
Retired Officer of <Elite Runners>
Elite Chronicles: Solo guides for elite maps - No longer maintained
HOF sends you the best of luck with this newly created guild! I'm seeing more and more PVP inclined guild as time passes by: Misfits, Philippine Allstar, Philippine's Finest, Silentkill and Epitome of Excellence. Hof focuses on the other categories but we do have a small team for pvp activities. Gl!
duck dynasty falls
Thread closed at the original poster's request.
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