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Thread: Pally Mage

  1. #21
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    My 22 deaths have all come from sewers becasue the barrels do so much damage and my armor is so fragile.

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    Yea my old 56 bird and now 50 mage died the most there also. Gotta love it
    the day the world died I didn't even say goodbye
    Ign: Pocket Legends: WickedKlownz, Cainnblecter, Corpsefarm, Arcane Legends: cainnblecter, traumatized

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    Quote Originally Posted by InternalNinja View Post
    My 22 deaths have all come from sewers becasue the barrels do so much damage and my armor is so fragile.
    Damagers have to expect when and how they are fragile, anticipating, and or redpotspamminlike mad. Learn where your big threats are in different maps. That's why I said pick a few levels and slow down to really feel out ability.
    Now, its sewer grates and tough bosses.
    Next in nuris, the mobs can "tombstone" and what the other one called grave shot ? Mobs (!) can almost oneshot ( used to be worse)
    Then fang, all bosses op at that lev pretty much (im not complaining).
    Then humania, yeti. If you survive getting hit, they send you flying into another one who hits you again just as hard. Thus Edtheeagle's nickname "yeti fodder " if I'm not mistaken.
    Then koal and red dragon make you hate them and take revenge when you yourself are finally "op"

    I'm over explaining prolly, it's a fair trade off, kill more = more fragile. Learning how to compensate for that mechanic and still use it = more pro. I therein reveal my prejudice.

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    Quote Originally Posted by Suentous PO View Post
    Damagers have to expect when and how they are fragile, anticipating, and or redpotspamminlike mad. Learn where your big threats are in different maps. That's why I said pick a few levels and slow down to really feel out ability.
    Now, its sewer grates and tough bosses.
    Next in nuris, the mobs can "tombstone" and what the other one called grave shot ? Mobs (!) can almost oneshot ( used to be worse)
    Then fang, all bosses op at that lev pretty much (im not complaining).
    Then humania, yeti. If you survive getting hit, they send you flying into another one who hits you again just as hard. Thus Edtheeagle's nickname "yeti fodder " if I'm not mistaken.
    Then koal and red dragon make you hate them and take revenge when you yourself are finally "op"

    I'm over explaining prolly, it's a fair trade off, kill more = more fragile. Learning how to compensate for that mechanic and still use it = more pro. I therein reveal my prejudice.
    I agree with you.
    I see a lot of 76 pallies with some 26k kills..

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    or once you get to fang/humania get a bear tank friend to run with

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