I can understand why you guys made this decision and even tho i am mage i guess it is what it is and we will go with that...
But the claim about balancing we all know its not truth cause there was almost never really a balance in pve...but anyway
Older times warriors could really support the team and was nessesary and helpfull in maps and warriors had their roles...warrior should be nessesary in maps to help u survive and not die....not one shot kill all mobs and also be invinsible..
Rogues supposed to be the damage dealers also nessesary cause without them u couldnt even kill a boss...but rogues in my opinion was always very buffed in armor and defensive skills and that shouldnt Be the case...
But mages??? What about mages?? What was our role in a pve map?
Stun mobs and crowd control?? So basically similar to warrios role of keeping team alive by stunning?
Full aoe damage maybe so basically good only for mobs??? I wouldnt mind that but was rarely the case that this happend...why a warrior not invite 3 rogues like they used to do and take a mage with them?
Shouldnt mage somehow buff the team with their skills to make mages nessesary??
Since like for ever that i play this game a party by warrior and 3 rogues could farm any map without problem and even faster most times...mage was almost never nessesary unfortunately except some very small periods that happend by either stacking procs or maps that had lots of hard mobs like how mauso used to be for example...
Anyways i really like this game and will continue and i dont want to sound salty...... but if its about balancing i think with some twicks in skills or maps or gears and different philosophy u guys could make every class needed in maps and have their role and be needed...
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