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  1. #1
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    Quote Originally Posted by Ravager View Post
    Here's the major issue I found while doing a quick test with the pet. Just like Shinytoy questioned in the insider's thread, when you activate the AA, any armor reduction afterwards will remove the AA.

    Example:
    LnL user activates AA (Should last 25 seconds)).
    Warrior comes by and does Axe Throw ( Lasts 3 seconds )
    As soon as 3 seconds is up, armor is back to normal for the opponent (no more 25 seconds worth of armor reduction
    Sorry my post was in response to yours Rav

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    Quote Originally Posted by carmine_blade View Post
    Sorry my post was in response to yours Rav
    Ah. Good pointing out Carapace's quote. It sounds like this pet is already bugged then

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    Quote Originally Posted by Ravager View Post
    Ah. Good pointing out Carapace's quote. It sounds like this pet is already bugged then
    Lnl will also target crates or barrels if they're the nearest "enemies". Getting consistent health and mana ticks though, low, but my LnL is low so I'd need to test at higher levels.

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    Quote Originally Posted by carmine_blade View Post
    Lnl will also target crates or barrels if they're the nearest "enemies". Getting consistent health and mana ticks though, low, but my LnL is low so I'd need to test at higher levels.
    It scales per lvl. Higher the lvl, higher the regen...js

  5. #5
    Robhawk
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    Quote Originally Posted by Ravager View Post
    Ah. Good pointing out Carapace's quote. It sounds like this pet is already bugged then
    Rav, you are not that much surprised about bugs in this game, are you?


    edit: PvP got somehow a pet battle. Nekro/SnS are already OP as hell, now there is a myth pet L&L that everybody can buy... lol! Also why does a myth pets debuff last 25 seconds while arcane pets buff (f.e. singe only last 12 seconds)... where is the logic there?

    Imho this is like: You dont have Nekro or SnS get this ultimate myth pet and BUY it for 250 plat !!! STS you could at least try a little to cover your main and only goal: PAYING CUSTOMER!!!

    So how will it be in future? Have SnS or have Nekro or have L&L... PvP has nothing left for individual PLAYERS SKILLS... THIS IS RIDICULOUS! PvP should return to "no pets" !!!

    example: 1 Team has SnS and 2 L&L`s -> L%L AA activated -> a "permanent" 15% armor debuff... a mage with only 1100 armor has ridiculous 880 armor left -> then SnS AA gets activated while second team is stunned on the pools = GG. When the warriors axe hits the little mage we speak about 770 armor... this is nearly nothing!

    Where is the competition? Where is the need for player skills when all those pets do 90% of all jobs that need to be done? I mean SnS kills me as much as opponents do... Are you kidding me?

    AL PVP = Arcane Legends PETS vs PETS !!!

    edit2: Its ok for me that PVP gets messed up even further with new pets and gems and items and so on... it bores me more day by day... and others feel like this too.
    Last edited by Robhawk; 04-17-2015 at 03:56 AM.

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