Page 1 of 6 123 ... LastLast
Results 1 to 20 of 113

  Click here to go to the first Dev post in this thread.   Thread: [Arcane Staff]: Charged Attack = Low Damage & Slow Charge Time

  1. #1
    Guardian of Alterra Zeus's Avatar
    Join Date
    Jul 2010
    Location
    Los Angeles, California
    Posts
    25,281
    Thanks Thanks Given 
    2,649
    Thanks Thanks Received 
    5,885
    Thanked in
    2,947 Posts

    Default [Arcane Staff]: Charged Attack = Low Damage & Slow Charge Time

    Hello Developers,

    First off, I would like to say thank you for developing an awesome game. I just have the humble request to fix top items like The Brothers Whims and Ker'shal Scepter!

    Arcane Staff Critical Issues:
    • Charge time is slow! In the Announcement thread for the staff, it was stated that the charge time would be 1.8 seconds. However, according to the video I have posted below, that is not the case.
    • Charged damage is lower than normal attack! Also according to the Announcement thread for the staff, the charged attack would do slightly less damage of a fireball spell. However, that is not the case. Infact, the charged attack damage is considerably lower than normal attack damage!

    For your consideration, please watch this video:



    Thank you for all that you do and I sincerely hope that the developer team will be able to fix this issue as well!

    PS: Any word about the whim brothers? The revision is actually substantially worse than the way they were before.
    Click My Signature to Check Out My YouTube Channel.
    Warning: Any Beggars Will Be Put On Ignore List

  2. The Following 10 Users Say Thank You to Zeus For This Useful Post:


  3. #2
    Senior Member Spell's Avatar
    Join Date
    Aug 2013
    Posts
    2,444
    Thanks Thanks Given 
    1,475
    Thanks Thanks Received 
    758
    Thanked in
    377 Posts

    Default

    Quote Originally Posted by Zeus View Post
    Hello Developers,

    First off, I would like to say thank you for developing an awesome game. I just have the humble request to fix top items like The Brothers Whims and Ker'shal Scepter!

    Arcane Staff Critical Issues:
    • Charge time is slow! In the Announcement thread for the staff, it was stated that the charge time would be 1.8 seconds. However, according to the video I have posted below, that is not the case.
    • Charged damage is lower than normal attack! Also according to the Announcement thread for the staff, the charged attack would do slightly less damage of a fireball spell. However, that is not the case. Infact, the charged attack damage is considerably lower than normal attack damage!

    For your consideration, please watch this video:



    Thank you for all that you do and I sincerely hope that the developer team will be able to fix this issue as well!

    PS: Any word about the whim brothers? The revision is actually substantially worse than the way they were before.
    =) Plz sts fix our staffs

  4. #3
    Senior Member Emmacheese's Avatar
    Join Date
    Jul 2013
    Location
    Staying Loyal
    Posts
    1,091
    Thanks Thanks Given 
    616
    Thanks Thanks Received 
    386
    Thanked in
    240 Posts

    Default

    Pleaseeeee fix the proc too! It's soooo bad! Look at the mauls proc in comparison ! It really isn't arcane standard :/

  5. #4
    Senior Member Spell's Avatar
    Join Date
    Aug 2013
    Posts
    2,444
    Thanks Thanks Given 
    1,475
    Thanks Thanks Received 
    758
    Thanked in
    377 Posts

    Default

    Quote Originally Posted by Emmacheese View Post
    Pleaseeeee fix the proc too! It's soooo bad! Look at the mauls proc in comparison ! It really isn't arcane standard :/
    I totally agree! 10+ mana Regan is just Meh..I'd rather have a crit/armor buff.

    I remember when the mythic staff proc'ed an awesome invincibility for like 5secs ...hmm that sounds like arcane huhu

  6. #5
    Senior Member Emmacheese's Avatar
    Join Date
    Jul 2013
    Location
    Staying Loyal
    Posts
    1,091
    Thanks Thanks Given 
    616
    Thanks Thanks Received 
    386
    Thanked in
    240 Posts

    Default

    Quote Originally Posted by LaDarkAngel View Post
    I totally agree! 10+ mana Regan is just Meh..I'd rather have a crit/armor buff.

    I remember when the mythic staff proc'ed an awesome invincibility for like 5secs ...hmm that sounds like arcane huhu
    Oh my gosh I remember you when that would proc! You lil kamikaze Mage. Tee hee

  7. #6
    Senior Member Spell's Avatar
    Join Date
    Aug 2013
    Posts
    2,444
    Thanks Thanks Given 
    1,475
    Thanks Thanks Received 
    758
    Thanked in
    377 Posts

    Default

    Quote Originally Posted by Emmacheese View Post
    Oh my gosh I remember you when that would proc! You lil kamikaze Mage. Tee hee

    Staff proc-- Lia runs into 3 mauls spamming skills lolo

  8. The Following User Says Thank You to Spell For This Useful Post:


  9. #7
    Senior Member Spell's Avatar
    Join Date
    Aug 2013
    Posts
    2,444
    Thanks Thanks Given 
    1,475
    Thanks Thanks Received 
    758
    Thanked in
    377 Posts

    Default

    Aw no answers yet U.U

    *Hopefully waits*

  10. #8
    Senior Member Instanthumor's Avatar
    Join Date
    Jun 2013
    Location
    The Big Island
    Posts
    3,928
    Thanks Thanks Given 
    379
    Thanks Thanks Received 
    701
    Thanked in
    387 Posts

    Default

    I had to lol at your 'college internet'. Made my day.

  11. #9
    Senior Member
    Join Date
    Dec 2012
    Location
    Hungary
    Posts
    3,097
    Thanks Thanks Given 
    330
    Thanks Thanks Received 
    1,069
    Thanked in
    506 Posts

    Default

    I say dont touch it. No need for reduce range or scatter mobs.

  12. #10
    Senior Member falmear's Avatar
    Join Date
    Apr 2013
    Posts
    1,494
    Thanks Thanks Given 
    49
    Thanks Thanks Received 
    1,096
    Thanked in
    403 Posts

    Default

    While waiting for victims in TDM, I asked a rogue on my team with a devourer bow to fire a charged auto attack at trulle. And I did the same thing with my arcane staff. The devourer bow does more damage on a charged attack then arcane staff. How does an item which is worth 1k in CS do more damage then a weapon which costs 55m? I'd like to hear an explanation on that one.

  13. The Following 3 Users Say Thank You to falmear For This Useful Post:


  14. #11
    Forum Adept
    Join Date
    Jan 2014
    Posts
    411
    Thanks Thanks Given 
    85
    Thanks Thanks Received 
    33
    Thanked in
    23 Posts

    Default

    Quote Originally Posted by falmear View Post
    While waiting for victims in TDM, I asked a rogue on my team with a devourer bow to fire a charged auto attack at trulle. And I did the same thing with my arcane staff. The devourer bow does more damage on a charged attack then arcane staff. How does an item which is worth 1k in CS do more damage then a weapon which costs 55m? I'd like to hear an explanation on that one.
    Rofl selll it -_- i sold mine....
    Its nearly the end of season i dont think they care about us mages

  15. #12
    Guardian of Alterra Zeus's Avatar
    Join Date
    Jul 2010
    Location
    Los Angeles, California
    Posts
    25,281
    Thanks Thanks Given 
    2,649
    Thanks Thanks Received 
    5,885
    Thanked in
    2,947 Posts

    Default

    Quote Originally Posted by Haligali View Post
    I say dont touch it. No need for reduce range or scatter mobs.
    Lol, ikr? It's come to the point where I wish I never even asked them to fix the whims. Now, each patch has been worse than the previous.
    Click My Signature to Check Out My YouTube Channel.
    Warning: Any Beggars Will Be Put On Ignore List

  16. #13
    Guardian of Alterra Zeus's Avatar
    Join Date
    Jul 2010
    Location
    Los Angeles, California
    Posts
    25,281
    Thanks Thanks Given 
    2,649
    Thanks Thanks Received 
    5,885
    Thanked in
    2,947 Posts

    Default

    Quote Originally Posted by falmear View Post
    While waiting for victims in TDM, I asked a rogue on my team with a devourer bow to fire a charged auto attack at trulle. And I did the same thing with my arcane staff. The devourer bow does more damage on a charged attack then arcane staff. How does an item which is worth 1k in CS do more damage then a weapon which costs 55m? I'd like to hear an explanation on that one.
    I feel like what happened with the charged attack is that they added the spell damage, but they forgot to combine it with the weapon damage. So, the damage you are seeing is only the shadowflare damage.

    Again, that is just my theory.
    Click My Signature to Check Out My YouTube Channel.
    Warning: Any Beggars Will Be Put On Ignore List

  17. #14
    Banned keikali's Avatar
    Join Date
    Jun 2013
    Posts
    3,423
    Thanks Thanks Given 
    684
    Thanks Thanks Received 
    880
    Thanked in
    482 Posts

    Default

    As a potential upcoming buyer of this, I'd like to see this addressed also. I wouldn't want to shell out 40M+ for something that is broken.

  18. #15
    Senior Member falmear's Avatar
    Join Date
    Apr 2013
    Posts
    1,494
    Thanks Thanks Given 
    49
    Thanks Thanks Received 
    1,096
    Thanked in
    403 Posts

    Default

    Quote Originally Posted by keikali View Post
    As a potential upcoming buyer of this, I'd like to see this addressed also. I wouldn't want to shell out 40M+ for something that is broken.
    At this point given everything thats wrong with it I wouldn't spend 40M+ on it. Also since this season is at an end, level 41 weapons will be much closer. And in fact damage wise maybe better. Staff is always a high DPS weapon, so its entirely possible if there is a mythic gun the damage will be close. Conceivably if they release new mythics it'll probably be in 2-3 months.

  19. #16
    Senior Member will0's Avatar
    Join Date
    Apr 2013
    Posts
    2,531
    Thanks Thanks Given 
    392
    Thanks Thanks Received 
    286
    Thanked in
    222 Posts

    Default

    i am already bored with using Kershal everyone knows it sux even with all the complains made not a single reply from STS .. I stop temporarily buying platinum for 1-2mths now because of this not getting support with this "premium item" no better than or not even near comparable a level 36 maul.
    I am waiting for expansion and perhaps sell it off and play a rogue character much more superior Skills and Weapon that is mythic.

  20. #17
    Senior Member Sorcerie's Avatar
    Join Date
    Sep 2013
    Location
    The Event Horizon
    Posts
    1,010
    Thanks Thanks Given 
    225
    Thanks Thanks Received 
    270
    Thanked in
    155 Posts

    Default

    Quote Originally Posted by will0 View Post
    i am already bored with using Kershal everyone knows it sux even with all the complains made not a single reply from STS .. I stop temporarily buying platinum for 1-2mths now because of this not getting support with this "premium item" no better than or not even near comparable a level 36 maul.
    I am waiting for expansion and perhaps sell it off and play a rogue character much more superior Skills and Weapon that is mythic.
    Well, hey if you're bored and you think it sucks I'd love to take it for a spin. xD
    Lvl 46 Mage - Sorcerie|Lvl 46 Rogue - Noxbolt

  21. #18
    Senior Member Madnex's Avatar
    Join Date
    May 2012
    Location
    In my house.
    Posts
    3,430
    Thanks Thanks Given 
    510
    Thanks Thanks Received 
    1,455
    Thanked in
    656 Posts

    Default

    These complaints will quiet down once all the bored rich endgame players get something new to play with. This has to be the dev way of thinking.

    Hello new expansion!

  22. The Following User Says Thank You to Madnex For This Useful Post:


  23. #19
    Senior Member Imjebus's Avatar
    Join Date
    Apr 2011
    Location
    Under your bed
    Posts
    588
    Thanks Thanks Given 
    56
    Thanks Thanks Received 
    30
    Thanked in
    22 Posts

    Default

    Quote Originally Posted by Madnex View Post
    These complaints will quiet down once all the bored rich endgame players get something new to play with. This has to be the dev way of thinking.

    Hello new expansion!
    It still needs to be looked at by sts. An arcane item shouldn't be as useless as the staff is (hearing about it from every end game sorc I see with it)

  24. #20
    Robhawk
    Guest

    Default

    Quote Originally Posted by Madnex View Post
    These complaints will quiet down once all the bored rich endgame players get something new to play with. This has to be the dev way of thinking.

    Hello new expansion!
    +1

    They didtn fix the passive damage/armor not showing in profile bug.
    They didtn fix the zoom out option is not saved bug. ( you have to zoom out again and again)
    They didnt fix the mages shield bug - its not even confirmed.
    They didnt fix arcane stuff.
    They didnt... and most things, they wont!

    What they did? Expansion and events that people spend a lot of plat.

  25. The Following 2 Users Say Thank You to Robhawk For This Useful Post:


Similar Threads

  1. Charged attack on arcane staff is ridiculously slow & low damage
    By falmear in forum AL Technical Issues and Bugs
    Replies: 71
    Last Post: 03-04-2014, 07:56 PM
  2. Hammer does not hit behind on charged attack
    By Ravager in forum AL Technical Issues and Bugs
    Replies: 6
    Last Post: 05-01-2013, 02:59 PM
  3. Charge attack
    By Torrential. in forum AL Technical Issues and Bugs
    Replies: 0
    Last Post: 03-23-2013, 11:01 PM
  4. Red Hue Charged Attack?
    By Takezaki in forum AL General Discussion
    Replies: 9
    Last Post: 01-27-2013, 06:32 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •