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    Luminary Poster Encryptions's Avatar
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    Quote Originally Posted by Upgrad View Post
    I just don't think it's fair for one to have to work harder than the other to get their items!
    It is fair when one is more powerful than the other.

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    Quote Originally Posted by Encryptions View Post
    It is fair when one is more powerful than the other.
    Not really "Powerful", but serves the better niche.

    As elite Rahab doesn't really oneshot anyone, Warrior's health isn't utilized. Warrior's power come from HP + Damage.

    As someone else mentioned, they need to make a map which serves every class equally.

    A map with a lot of hard hitting mobs and boss only which rogue can deal significant damage so:

    a) Warrior can tank
    b) Sorcerer can clean mobs.
    c) Rogue can deal with boss.

    I believe sorcerer's gun and warrior's sword should be there to only *assist* rogue in killing boss, while Rogue's Daggers, and Warrior's shield *assist* Mages in clearing mobs.

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    Quote Originally Posted by Ploid View Post
    Not really "Powerful", but serves the better niche.

    As elite Rahab doesn't really oneshot anyone, Warrior's health isn't utilized. Warrior's power come from HP + Damage.

    As someone else mentioned, they need to make a map which serves every class equally.

    A map with a lot of hard hitting mobs and boss only which rogue can deal significant damage so:

    a) Warrior can tank
    b) Sorcerer can clean mobs.
    c) Rogue can deal with boss.

    I believe sorcerer's gun and warrior's sword should be there to only *assist* rogue in killing boss, while Rogue's Daggers, and Warrior's shield *assist* Mages in clearing mobs.

    Sent from my GM1913 using Tapatalk
    Fax.. it amazes me how warriors want to deal equal damage but don't want other classes to have the same amount of HP as them. Where's the equality there?

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    Quote Originally Posted by Ploid View Post
    Not really "Powerful", but serves the better niche.

    As elite Rahab doesn't really oneshot anyone, Warrior's health isn't utilized. Warrior's power come from HP + Damage.

    As someone else mentioned, they need to make a map which serves every class equally.

    A map with a lot of hard hitting mobs and boss only which rogue can deal significant damage so:

    a) Warrior can tank
    b) Sorcerer can clean mobs.
    c) Rogue can deal with boss.

    I believe sorcerer's gun and warrior's sword should be there to only *assist* rogue in killing boss, while Rogue's Daggers, and Warrior's shield *assist* Mages in clearing mobs.

    Sent from my GM1913 using Tapatalk
    I literally said this above but you justify it with clearer explaination. Thank you.

    Quote Originally Posted by Hooolster View Post
    Fax.. it amazes me how warriors want to deal equal damage but don't want other classes to have the same amount of HP as them. Where's the equality there?
    Agree and true asf. If warrior want to deal high damage like other, i demand Sts buff both mage and rogue HP to be as same as warrior HP. ( Because i never see mage complain about how they're so weak in survivality+ lowest hp. If you want to deal a high damage its easy, play rog or mage.

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    Quote Originally Posted by Ploid View Post

    As someone else mentioned, they need to make a map which serves every class equally.

    A map with a lot of hard hitting mobs and boss only which rogue can deal significant damage so:

    a) Warrior can tank
    b) Sorcerer can clean mobs.
    c) Rogue can deal with boss.



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