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    Senior Member Stephencobear's Avatar
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    Heyo

    Stats could be interesting or it may over complicate class balance as when fox and rhino were introduced.

    Agree on skill trees, loved that in dl. Btw one reason I like pl character creation is that any class can use any item. Made for a lot of verity.

    Daily- I agree with eliminating time window. As to the plat, no way. When that was introduced in pl I, without thinking began making a “toon army” (as Sam put it) before I even considered it could be wrong.

    Also not a big fan of lixirs but I’m neutral as far as it may be a game revenue for sts.

    I’m hoping for a bunch of Easter eggs for players of all their games. I wanna see a JustG n Sam npc, an old forgotten town called fnord, have to find a rare arcane deary, kill a troll named Laquint, or there’s a black magic baba- g who spams in town constantly, have to get a sparkling pwnie to ride to blackstar ship

    I could go on .....
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    Senior Member tarlan's Avatar
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    Quote Originally Posted by Stephencobear View Post
    Heyo

    Stats could be interesting or it may over complicate class balance as when fox and rhino were introduced.
    Agreed if it comes to additional stats or balance, balance is far more important.
    The high damage output from both str builds and int builds always made me wish for tank and support builds. Like I remember ao3 and sewers when mages would get kicked for not healing enough but that mind set I think was lost once the mega elixirs were added.

    Quote Originally Posted by Stephencobear View Post
    Agree on skill trees, loved that in dl. Btw one reason I like pl character creation is that any class can use any item. Made for a lot of verity.
    That’s one thing I missed a lot in AL(also the camera control), warbirds, pallies, dex bears, even the magnificent int bear. Super fun


    Quote Originally Posted by Stephencobear View Post
    Daily- I agree with eliminating time window. As to the plat, no way. When that was introduced in pl I, without thinking began making a “toon army” (as Sam put it) before I even considered it could be wrong.
    I remember that lol couldn’t you get upwards of 10 plat per character?
    This could mostly be avoided if it was before the character selection so it would be 1 plat per account instead of per character, but I don’t think it’s an absolute necessity.

    Quote Originally Posted by Stephencobear View Post
    Also not a big fan of lixirs but I’m neutral as far as it may be a game revenue for sts.
    Yeah and I know elixirs were a huge money maker, allowed them to remove the paywall for almost all content for f2p players. I think it just had a negative impact on pve gameplay in the long run.

    If there’s not a better solution, possibly a boss portal at the end of levels that pauses elixirs at least for the boss fights.

    Quote Originally Posted by Stephencobear View Post
    I’m hoping for a bunch of Easter eggs for players of all their games. I wanna see a JustG n Sam npc, an old forgotten town called fnord, have to find a rare arcane deary, kill a troll named Laquint, or there’s a black magic baba- g who spams in town constantly, have to get a sparkling pwnie to ride to blackstar ship

    I could go on .....
    If PL2 becomes a reality, this is an absolute must.
    As much as Cinco has put into PL, I’m sure he will have it loaded with secrets.

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