Correction: hit% doesn't affect enemy dodge, it's a different roll.
Also "overlooking stats" is not the only possible explanation to why most ppl are pure ints.
Correction: hit% doesn't affect enemy dodge, it's a different roll.
Also "overlooking stats" is not the only possible explanation to why most ppl are pure ints.
SoiledPants 41 eng, NoPants 41 op, PoofyPants 41 com, Hullukko (retired) 56 mage, NoPanties 21 vampire
1) Perhaps I should rephrase my comment? I did not say it was on the same roll, I said it meant a lot in a world full of dodgers. READ: If someone is already dodging 40%, then you cannot afford to miss based on your hit%. That is effectively giving them more dodge.
2) What are other possible explanations, other than the player is primarily a PvE Engineer? The loss of dodge/hit%/and hitpoints is not worth the extra DPS in PvP, and this is a PvP guide. But I would be interested to hear your reasons.
Thanks for the feedback!
Let's make it SPARKLE!
good job morfic alot of good stuff in there all engies should listen im test it out and hopfully it helps
Bookmarks