Quote Originally Posted by Wap View Post
I do agree with this but I do think the simpler solution is to simply have pushes be blocked by stun shields (nek, jug, etc…) This would give a way to counteract them while still having them be useful but not broken.


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if something like this existed you would still be pushed when the duration of the immunity is down.

there will still be moments where you guys will be pushed into a wall.

but i guess you would use a skill or aa to remove the sliding of that push in that moment? which means im a idiot for not understanding this and im sorry

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