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    Maybe the droprate is balanced , but since rogue is most populair class people keep their rogue loot.

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    Quote Originally Posted by swoutttt View Post
    Maybe the droprate is balanced , but since rogue is most populair class people keep their rogue loot.
    Rogue is popular class that's why, they should consider increasing drops even more for rogues. Playing a Rogue now is so difficult with vanities, armors, weapons etc reaching sky high prices because of "rare" drops of rog items

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    Quote Originally Posted by Pinklips View Post
    Rogue is popular class that's why, they should consider increasing drops even more for rogues. Playing a Rogue now is so difficult with vanities, armors, weapons etc reaching sky high prices because of "rare" drops of rog items
    Rogue has been most efficient farming toon for long, best toon for most of maps in game : events, hydra/infested (where ebon pieces drop - faster runs = more chances to loot), arena lb,...this is why many players switched to rogue when cap71 was released, and rogue items increased price.

    Same supply + higher demand = more competition to buy = higher price

    Ask devs to increase drops for a certain class its unfair, many of current rogues are players who switched just because they farm faster as rogue. You farm faster, but others too, so if you want something you have to pay more. Every decission has its consequences

    And about 'rare' drops you mention, i believe all items have same drop rate doesn't matter class.
    You can look at mage mythic ring lvl76. While rogue/warrior ring costs less than 100k, mage ring is around 12m because it drops in much less popular map. You didn't ask devs to look into this though, so you you are not worried about balanced. You are just worried about yourself

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    Quote Originally Posted by Bluehazee View Post
    Rogue has been most efficient farming toon for long, best toon for most of maps in game : events, hydra/infested (where ebon pieces drop - faster runs = more chances to loot), arena lb,...this is why many players switched to rogue when cap71 was released, and rogue items increased price.

    Same supply + higher demand = more competition to buy = higher price

    Ask devs to increase drops for a certain class its unfair, many of current rogues are players who switched just because they farm faster as rogue. You farm faster, but others too, so if you want something you have to pay more. Every decission has its consequences

    And about 'rare' drops you mention, i believe all items have same drop rate doesn't matter class.
    You can look at mage mythic ring lvl76. While rogue/warrior ring costs less than 100k, mage ring is around 12m because it drops in much less popular map. You didn't ask devs to look into this though, so you you are not worried about balanced. You are just worried about yourself
    Not everyone have the time to play 24*7 like you and I don't think it's necessary for u either to reply to each and every comment. Everyone have their own opinion and I shared my opinion with the Devs. They follow it or not it's upto them. Why are u making it an argument ? Every sane person who knows AL will agree that the items of Rogues are highly priced compared to Wars or mages. Off course, there are some exceptional cases where the rog class item don't have much demand but in majority, it's always the rog items which have crazy high prices.

    And as u said the demand of Rogues is a lot, that's why the supplies should be increased too so that those demands are fulfilled. But whatever, I am not asking to increase the drop rates for all the Rog items. Just asked for the balanced drop of a basic thing like Endless sets, which every Rogue player should be able to afford, not just the rich. Also I am not at all worried for myself, don't worry. You are the one who is worried.. I have my opinion, I will keep sharing it whether u or anyone like it or not. Kindly respect others opinion too Ty

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