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    Design Department Cinco's Avatar
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    I could make all of the Elite Level 105 weapons class-based.

    This is objectively the easiest thing to do and the least intrusive (with respect to balance).
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    Banned Draebatad's Avatar
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    Quote Originally Posted by Cinco View Post
    I could make all of the Elite Level 105 weapons class-based.

    This is objectively the easiest thing to do and the least intrusive (with respect to balance).
    I don't know, I think a lot of us like the no-class restricted setup this time around? If you didn't mind making a couple of tweaks to the dagger I think most would be happy (but can't please everyone).

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    Quote Originally Posted by Cinco View Post
    I could make all of the Elite Level 105 weapons class-based.

    This is objectively the easiest thing to do and the least intrusive (with respect to balance).
    I believe this would be the easiest way to keep other classes from exploiting sets the easiest while also being able to easily buff each class (through their respective set).

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    Senior Member Jensmage's Avatar
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    Quote Originally Posted by Cinco View Post
    I could make all of the Elite Level 105 weapons class-based.

    This is objectively the easiest thing to do and the least intrusive (with respect to balance).
    Not sure if that is a good idea. A little difficult to sell a set if they are class based. I believe it provides more options for players to find a set that works best for their playing style and class preference.
    Last edited by Jensmage; 06-19-2018 at 02:59 PM.

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