Very nice builds and I like the way you describe them!

One note that I think is worth mentioning is the 25% stun potential when skyward smash is charged. It really helps your party survive in maus.

The attack/pull sequence in maus goes something like this:

1. Pull mob, run back to party and use charged horn of renew ( shield and increased armor for party).

2. Charge and use skyward smash in the middle of the mob (ive assigned a larger radius to mine with mastery points). 25% chance to stun baddies for for 3 seconds.

3. Party is settled in and picking off bad guys. Hack and slash your way to success. I really enjoy rogues that drop traps and mages that use flame staff at this point. I personally use chest splitter at this point and spam normal attacks.

Happy New Year, the Arlor “Year of the Warrior!”