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Thread: Warrior damage at lower levels

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    It’s not that simple there’s 3 classes and warrior needs to be able to hold their own. Their damage is straight up laughable yeah it’s easy to pick rogue and mage but some would like to play tank but tank is useless giving them higher damage output would actually make them playable and reduce the amount of the same class being played in every level. This also helps with finding gear as not everyone would be looking for the same class. Having an issue with increasing warrior damage is actually crazy they do zero damage it’s something that needs to be fixed not avoided

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    Quote Originally Posted by Tripshot View Post
    It’s not that simple there’s 3 classes and warrior needs to be able to hold their own. Their damage is straight up laughable yeah it’s easy to pick rogue and mage but some would like to play tank but tank is useless giving them higher damage output would actually make them playable and reduce the amount of the same class being played in every level. This also helps with finding gear as not everyone would be looking for the same class. Having an issue with increasing warrior damage is actually crazy they do zero damage it’s something that needs to be fixed not avoided
    I think you dont know how awakening works. What do you expect lvl 5 twinks getting 1k armor + 25-40% damage reduction in hb of pets. Do you think if you have 120 damage, your skills should do 120+ as well?

    And yeah warriors can hold up their own since they have alot of healing skills like jug and venge unlike the other 2 class. If your unhappy about warrior damage in twink like every moderator said "go on honor pvp" since they have been saying that every class has balance right there

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