Originally Posted by
Analytical
Isn't the main problem blocking our gameplay?
So assomer and sts team
-made it clearer for people to see when boss attacks by using dark and bolded color
-clear RED proc visuals like "Marked", "Drown" etc
They want to solve the problem without possibly dissatisfying a large portion of players who enjoy cool visuals, even while playing in pve maps.
As long as the gameplay isn't blocked, the option to disable visuals immediately becomes a preference instead of a necessity.
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