That's a really good point from a class point of view.

All I've been trying to get through to people is... If 90% of people are using the talon, it's obvious that the talon was far superior to the other weapons. And that I don't need a set to see what everyone is wearing and use a little common sense. Therefore a nerf is/was justified. Another 85 cap with everyone in dex sets isn't what i want for sure.
Quote Originally Posted by Congeniality View Post
Is the talon auto range 12m? If not, then the cooldown nerf in theory shouldn't affect the class that heavily. This is because the archer class is designed to work from the 10-12m range primarily, with fallback mechanics to help it re-establish that distance. Thus, I feel that the talon proc nerf, if the talon has always been under 12m auto range, is justified in order to secure the identity of the class.

Hope this helps!

Walie
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