Quote Originally Posted by Zeus View Post
The game is not demanding in requirements, but the in-efficiency of WebAssembly compared to NativeClient (which AL used to run on) means that the FPS has decreased since 2017. Now, it's actually pretty hard to run 60+ fps in a crowded zone or a zone with a lot of effects.
Any idea how to get 120 fps.. As said by futumsh that's the cap I guess.
I mostly get 60 in chrome.
Have seen videos of ppl playing on 120.
60 to 120 will be huge.

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