I'll definitely play to check it out, that's for sure. Wether I stay or not honestly depends on how nostalgic the game is to me. If I do come back though, my interest will not last all that long.
On a side note, the suggestions I posted should do the following:
• Cause paladins to not have that much of an advantage when donning the savage set.
• Give int mages a chance in PvP, once again, and have a chance to beat paladins.
• Bring down the damage of a skilled bear so that it has enough to kill a skilled int mage, paladin, or warbird but it will highly struggle against a bird (which is what a bear should be weak at, according to STG's original combat triangle)
Birds, well, they were already nerfed pretty hard in the last great nerf. So, the only thing they really need is a nerf of blinding shot, along with all other debuffs. When a blind shot lands on a bear or mage, almost no hits are able to land. That's hardly fair. Blinding shot should lower hit just enough to have a noticeable effect but not to the point where you only see "MISS" displaying above your character's head.
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