Results 1 to 9 of 9

  Click here to go to the first Dev post in this thread.   Thread: Spike Trap Bug with Pet AA.

  1. #1
    Senior Member
    Join Date
    Jun 2019
    Posts
    953
    Thanks Thanks Given 
    236
    Thanks Thanks Received 
    220
    Thanked in
    150 Posts

    Default Spike Trap Bug with Pet AA.

    Heroic Staggos Arcane Ability gets 1 shotted by the spike traps even though they are doing a fraction of the damage to break this AA. Even if it is Health% damage from the spikes why is the shield breaking? TIA

    Maybe its intentional.

  2.   Click here to go to the next Dev post in this thread.   #2
    Design Department Cinco's Avatar
    Join Date
    Feb 2010
    Posts
    6,446
    Thanks Thanks Given 
    86
    Thanks Thanks Received 
    12,101
    Thanked in
    3,166 Posts

    Default

    Quote Originally Posted by Switchback View Post
    Heroic Staggos Arcane Ability gets 1 shotted by the spike traps even though they are doing a fraction of the damage to break this AA. Even if it is Health% damage from the spikes why is the shield breaking? TIA

    Maybe its intentional.
    Intentional. Traps break all defenses.


    Sent from my iPhone using Tapatalk
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  3. The Following User Says Thank You to Cinco For This Useful Post:


  4. #3
    Senior Member
    Join Date
    Jun 2019
    Posts
    953
    Thanks Thanks Given 
    236
    Thanks Thanks Received 
    220
    Thanked in
    150 Posts

    Default

    Quote Originally Posted by Cinco View Post
    Intentional. Traps break all defenses.


    Sent from my iPhone using Tapatalk
    Thanks for the info. Ill suggest that these hard counters to our playing experience are off-putting and make me feel like you cannot add fun stuff to burden us besides basic..lame attacks. Gl

  5.   Click here to go to the next Dev post in this thread.   #4
    Design Department Cinco's Avatar
    Join Date
    Feb 2010
    Posts
    6,446
    Thanks Thanks Given 
    86
    Thanks Thanks Received 
    12,101
    Thanked in
    3,166 Posts

    Default

    Quote Originally Posted by Switchback View Post
    Thanks for the info. Ill suggest that these hard counters to our playing experience are off-putting and make me feel like you cannot add fun stuff to burden us besides basic..lame attacks. Gl
    I don’t think that’s fair at all. The traps are static. The gameplay is about avoiding them. I think that shielding up to negate them is actually quite lame - thus they break all defense shields.


    Sent from my iPhone using Tapatalk
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  6. #5
    Senior Member
    Join Date
    Jun 2019
    Posts
    953
    Thanks Thanks Given 
    236
    Thanks Thanks Received 
    220
    Thanked in
    150 Posts

    Default

    Quote Originally Posted by Cinco View Post
    I don’t think that’s fair at all. The traps are static. The gameplay is about avoiding them. I think that shielding up to negate them is actually quite lame - thus they break all defense shields.


    Sent from my iPhone using Tapatalk
    Couple it with the vastly increased difficulty to event mobs i figured it was a bug, glad i rock kraken....wow. Consider DoT/Snare Bolas - Long Range small AoE instead of stopsticks. Ty

  7. #6
    Senior Member
    Join Date
    Jun 2019
    Posts
    953
    Thanks Thanks Given 
    236
    Thanks Thanks Received 
    220
    Thanked in
    150 Posts

    Default

    Im pretty sure its just Staggos aa lol.

    Glowstik is fine

    Nekro is fine.

    I didnt check after these two because if you didnt check these than i doubt you did anything besides to Stagg.

  8.   This is the last Dev post in this thread.   #7
    Design Department Cinco's Avatar
    Join Date
    Feb 2010
    Posts
    6,446
    Thanks Thanks Given 
    86
    Thanks Thanks Received 
    12,101
    Thanked in
    3,166 Posts

    Default

    Quote Originally Posted by Switchback View Post
    Im pretty sure its just Staggos aa lol.

    Glowstik is fine

    Nekro is fine.

    I didnt check after these two because if you didnt check these than i doubt you did anything besides to Stagg.
    Ah! I see what's going on.

    I accounted for shields that make the player immune to damage but not all buff effects that increase armor / mitigation (without making you 'invulnerable').

    I'll get this fixed for the next update.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  9. The Following User Says Thank You to Cinco For This Useful Post:


  10. #8
    Member Longtao's Avatar
    Join Date
    Jul 2022
    Posts
    230
    Thanks Thanks Given 
    113
    Thanks Thanks Received 
    20
    Thanked in
    14 Posts

    Default

    Quote Originally Posted by Switchback View Post
    Im pretty sure its just Staggos aa lol.

    Glowstik is fine

    Nekro is fine.

    I didnt check after these two because if you didnt check these than i doubt you did anything besides to Stagg.

    Quote Originally Posted by Cinco View Post
    Ah! I see what's going on.

    I accounted for shields that make the player immune to damage but not all buff effects that increase armor / mitigation (without making you 'invulnerable').

    I'll get this fixed for the next update.
    good job. tyvm!!!!!!!!!!!!!!!!!!!!!!!!

  11. #9
    Banned
    Join Date
    May 2021
    Posts
    31
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    In my opinion old pets, gears etc should not be available anymore in game. Just imagine there is over 400 pets in game, new event new pet. Why do we need old pets display in game, when which what matter is the newest one and the pets who come 2 moths ago because they give the op stats/ability we needed. You should make a separate inventory of old pets newbiest one, and those new. Think one year will be good bettwen these 2. And write there this are good pets you should use now, these old pets are old, need let them go. I don t think anyone use cerela now or any other pet that is older than a year.

Similar Threads

  1. Sts can u fix these Screen spike please ?
    By Buba1 in forum AL General Discussion
    Replies: 5
    Last Post: 12-11-2016, 04:32 AM
  2. Sudden spike/dc/lag -.-
    By bmooooo in forum AL Technical Issues and Bugs
    Replies: 0
    Last Post: 04-03-2015, 05:25 PM
  3. Planar Spike Bug
    By Ehrzaa in forum AL Technical Issues and Bugs
    Replies: 6
    Last Post: 03-14-2015, 02:18 AM
  4. IOS ping spike
    By Spite in forum AL Technical Issues and Bugs
    Replies: 11
    Last Post: 12-05-2012, 06:37 PM
  5. Lag Spike WHY?
    By mike1298 in forum PL General Discussion
    Replies: 11
    Last Post: 05-22-2012, 04:16 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •