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    Design Department Cinco's Avatar
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    Some quick thoughts:

    Obviously, the 'Honor' gear system is the alternative for players who want to compete strictly on skill.

    The idea of having a banned gear list would probably need to apply to a specific dungeon; not specific levels.

    An opposite idea with the same effect would be an "approved gear list" for a specific dungeon - works like Honor but it's just this specific set of stuff.

    By saying these things I'm hoping to inform and encourage debate; please know that I'm not making any promises about what will or will not be considered (let alone added in the future).
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    Forum Adept Vapourised's Avatar
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    Quote Originally Posted by Cinco View Post
    Some quick thoughts:

    Obviously, the 'Honor' gear system is the alternative for players who want to compete strictly on skill.

    The idea of having a banned gear list would probably need to apply to a specific dungeon; not specific levels.

    An opposite idea with the same effect would be an "approved gear list" for a specific dungeon - works like Honor but it's just this specific set of stuff.

    By saying these things I'm hoping to inform and encourage debate; please know that I'm not making any promises about what will or will not be considered (let alone added in the future).
    Cinco you don't need to remove these elite items / new halloween items. Just nerfing their stats in the no enchant maps will be far easier for your team and will be appreciated.

    I believe the team has already coded removal of enchants. There is a base to work with already if I'm not mistaken.
    Last edited by Vapourised; 02-16-2022 at 11:34 AM.

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    Quote Originally Posted by Cinco View Post
    Some quick thoughts:

    Obviously, the 'Honor' gear system is the alternative for players who want to compete strictly on skill.

    The idea of having a banned gear list would probably need to apply to a specific dungeon; not specific levels.

    An opposite idea with the same effect would be an "approved gear list" for a specific dungeon - works like Honor but it's just this specific set of stuff.

    By saying these things I'm hoping to inform and encourage debate; please know that I'm not making any promises about what will or will not be considered (let alone added in the future).
    First of all thanks for replying, maybe removing or hard nerfing from popular arenas (forest arena), no enchants or elite would def bring players to twink.

    also nerfing haunted weps or removing from forest fight would be a nice idea, those weps kill all variety, also honor lack of variety of builds, thats why no one playing it on twink levels

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    Quote Originally Posted by Cinco View Post
    Some quick thoughts:

    Obviously, the 'Honor' gear system is the alternative for players who want to compete strictly on skill.

    The idea of having a banned gear list would probably need to apply to a specific dungeon; not specific levels.

    An opposite idea with the same effect would be an "approved gear list" for a specific dungeon - works like Honor but it's just this specific set of stuff.

    By saying these things I'm hoping to inform and encourage debate; please know that I'm not making any promises about what will or will not be considered (let alone added in the future).
    Haunted weapons
    valentine sets
    Stat guns like qtr and the 100 version
    L25 elites
    110 mythic and arcane sets
    Would be nice to see these banned or nerfed to 0 in forest fight and rockwall forts

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    Quote Originally Posted by Cinco View Post
    Some quick thoughts:

    Obviously, the 'Honor' gear system is the alternative for players who want to compete strictly on skill.

    The idea of having a banned gear list would probably need to apply to a specific dungeon; not specific levels.

    An opposite idea with the same effect would be an "approved gear list" for a specific dungeon - works like Honor but it's just this specific set of stuff.

    By saying these things I'm hoping to inform and encourage debate; please know that I'm not making any promises about what will or will not be considered (let alone added in the future).
    You don't have to remove them. Just nerf them so that they closely resemble what would have be found in their respective zones.

    Here is a start. Level 20 haunted weapons you could remove the Armor stats from each 3 weapons. Nerf the sword and staffs damage by 10, now they resemble what would normally be found in 20.

    25 elites shouldn't gain their full damage value unless in towns or dungeons, similar to valentine sets. Zoinks Blaster can have 75 damage maximum with no armor stats. Whomp Plasma longsword Sword can have 167 damage maximum with 6 armor stats. Kabam Psyber Staff can have 108 maximum damage with no armor stats. Zoinks Laser Talon can have 42 damage maximum with 2 armor stats. Kabam Laser Wand can have 66 maximum damage with the same stats. Wham psyborg sword can be left alone as it's perfect where it's at.

    Level 50 QTR is really what needs to be blacklisted from PvP Arenas. That item is too difficult to manage.

    Level 50 Haunted should lose their armor stats.

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