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  Click here to go to the first Dev post in this thread.   Thread: 2021-09-24 Content Update (286663)

  1. #121
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    not sure its being so toxic by warrior vs rog...its not like,sts nerf proc stacking because of rog...n all class cant use proc stack...not only war...many complaint that war low damage n rog op damage..but no one bother to say rog easy to die while tank can play while eating nanchos....mybe increase war damge same as war...n buff rog hp n armor same as rog...so this endless tocixity gonna end after so long...it will make all class just diffrent in skill n appearance...mybe buff mage height abit too :3

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    Quote Originally Posted by TzatOps View Post
    + Revised Zodias monster stats to support class roles.
    + Increased Warrior overall damage output in PvE.
    + Slight decrease to Rogue's damage output in PvE.
    + Limited quantities of the deluxe 'Aura of the Abyssal Deep' will be on sale this weekend!

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    Bad update, I will just wait to see how the arcane weapons of 81 will be depending on how they are, I will follow or withdraw for now, it only remains to observe

  3. #123
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    Quote Originally Posted by oefaenif View Post
    Bad update, I will just wait to see how the arcane weapons of 81 will be depending on how they are, I will follow or withdraw for now, it only remains to observe
    And that's not to mention that ekenta became tedious to do killing almost all forms of gold farming.

  4. #124
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    Quote Originally Posted by TzatOps View Post
    + Revised Zodias monster stats to support class roles.
    + Increased Warrior overall damage output in PvE.
    + Slight decrease to Rogue's damage output in PvE.
    + Limited quantities of the deluxe 'Aura of the Abyssal Deep' will be on sale this weekend!

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    lacked nerfa the mages . Go!!!

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    Quote Originally Posted by Matiapoker View Post
    I really play with a lot of BD% and Ekenta's life doesn't go down a bit !!! They should fix that.
    Hola bebe xd

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    Hoahhhmmm 🥱🥱🥱

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    Quote Originally Posted by Pickname - Dougim View Post
    -1 It doesn't justify nerfar as rog is not easy for anyone

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    Just hold and release a high scaling damage aim shot is that hard???

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    Quote Originally Posted by Advocacies View Post
    Just hold and release a high scaling damage aim shot is that hard???



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  10. #129
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    lacked nerf the mages , rush @

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    Quote Originally Posted by Jemstroyer View Post
    Hey sts devs do you guys play your game? Or you guys just implement changes even not knowing the impact? Ekenta boss cant be run by all wars, I dont feel a buff in dmg at all...
    true.. reduce the life of all bosses in new maps.

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    Quote Originally Posted by Analytical View Post
    If they don't nerf rogue dps slightly, or to the extend where they can't deal enough dmg fast enough to survive on their own - which was partially implied by "the exact nerf proportion is left for cinco to adjust", rogues are gonna solo the map, leaving wars behind, which I think is what they are trying to avoid.

    That said, I'm not sure if rogue is still soloing after this update. If rogue is still able to solo map efficiently, then this update is no biggy for rogues. If not, then it just means the devs are attempting to let the community be more inclusive of pve war.

    As for the slowing down runs, they are obviously paving way for 81 arcanes, it makes sense that we now won't be able to farm fast with 76 arcanes.
    Yes they always nerf previous weapons for new one during expansion. It's how they make their money. Who gonna buy new gear if old gear works just fine.

    Tanks were never meant to be rogues. Am sorry dont hate, is my humble opinion. Tanks were doing so much damage that rogues became unnecessary. We all want to play and have a good time. Am hoping that sts still makes wars capable and useful in maps.

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    awesome buffed mobs and bosses and nerfed players, is this to let arcane 81 op against new maps?

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    "nerf rogs will solve the probs" they said. hahahah.. only doing dmg isnt enough for rogs i think... (bad survivability, no stunt skill, lack aoe skill, now lack dmg also)
    mage: *laughing silently*
    war: "well better than bfore.."

    time to say good bye to AL maybe...

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    Idk if this would still ruin the balance of the game as this is why proc stacking was removed, however what if we made it so that only 2 weapons of different types can stack, e.g. Axe/Aegis & Bow/Dagger & Staff/Gun. Or is the concept of stacking procs meant to be completely gone? The reason I ask is there are still procs that stack.

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    Is my understanding only the ones that share the same slot wont proc at same time. So 2 weapons wont..but the armor and weapon will.

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    +1 nice update.

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    Back to deep marah farming, no ones can run at map 81

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    Quote Originally Posted by Putrimanis View Post
    Back to deep marah farming, no ones can run at map 81

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    Yes Buddy

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    Quote Originally Posted by Klomin View Post
    Yes Buddy

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    Go farm 4 war, war got buff damage now, will be strongest now, no need rog again at map 81

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    The solution is to wait for new arcane gears....but only rich people can afford it.

    Btw its like we are using lvl 71 ebon gears in vardan valley.
    Thats why our lvl 76 engine gears didnt do that much in new map.

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