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    Quote Originally Posted by Tpfelblatt View Post
    If the other mythic parts were added to the droptable, while maintaining the average droprate for mythics that we have now. The price wouldn't plummet and farming Hyper would become more attractive.

    Imho the droprate should be increased slightly, because the run speed was slowed down as a result of the Dagger and Sword speed nerf.

    Or if Cinco feels like it he can create a Mythic-Pass for 10$ or so that gives access to a Questline, where we have one complete Mythic Set at the end of it.
    Not sure what you are talking about, the mythic prices would get absolutely torpedoed. You have mythic ring and amulets going for 70-80m with the droppable mythic helms going for anywhere from 13-25m. If Cinco added in the full drop table at the same drop rate prices would get nuked, no other way about it. I will say that personally I am torn as to whether or not this is a good idea.

    On one hand farming and pvp are both deserted, but on the other hand, it would be a huge slap in the face to those who opened gold chests. Now obviously the former outweighs the latter, but you run the risk of setting a dangerous precedent. Why should I spend money in the game to get the best gear and nicest vanities when STS will just nerf the drop rates and cut the value of my items to a fraction of what I bought them for?

    I think a possible solution would be something like the Humania mantle that was rewarded for capping to 71. The cap vanity was changed shortly after the cap was released and as a result, the few mantles that did exist became exclusive and valuable. Perhaps adding in the full mythic items to the drop table with a slightly different appearance could be a solution. That being said, I already have a full mythic set so do with that what you will.

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    Quote Originally Posted by Faq View Post
    Not sure what you are talking about, the mythic prices would get absolutely torpedoed. You have mythic ring and amulets going for 70-80m with the droppable mythic helms going for anywhere from 13-25m. If Cinco added in the full drop table at the same drop rate prices would get nuked, no other way about it. I will say that personally I am torn as to whether or not this is a good idea.
    In my hazy state of mind I worded that poorly, but I stand by the idea of it. I meant to say that the value wouldn't drop immediately to 20M per piece. If the overall mythic droprate is spread over all pieces, we would have a normal supply and demand dynamic. The helm/armor value would rise a bit and the rest fall a bit. Over time the Set price will fall.

    Right now we are relying on the people opening the Gold Chest and putting them out for sale. They will only do that as long as it is profitable (if they are addicted to the lottery, forever, but this is a completely sperate problem). When demand is met there will be hardly anyone opening Gold chests. This is not sustainable.

    All items have to be made accessible to the normal player sooner or later. I just say that I prefer sooner because hardly anyone is playing this game at the moment.


    Quote Originally Posted by Faq View Post
    On one hand farming and pvp are both deserted, but on the other hand, it would be a huge slap in the face to those who opened gold chests. Now obviously the former outweighs the latter, but you run the risk of setting a dangerous precedent. Why should I spend money in the game to get the best gear and nicest vanities when STS will just nerf the drop rates and cut the value of my items to a fraction of what I bought them for?
    The precedent has already been set. Remember WL and BG? Also I don't belive it will be that dramatic as I've stated at the top and you will have enough time to sell the items.



    Quote Originally Posted by Faq View Post
    I think a possible solution would be something like the Humania mantle that was rewarded for capping to 71. The cap vanity was changed shortly after the cap was released and as a result, the few mantles that did exist became exclusive and valuable. Perhaps adding in the full mythic items to the drop table with a slightly different appearance could be a solution. That being said, I already have a full mythic set so do with that what you will.
    I don't think that's a good idea. Why reward someone who decided to buy the Set early and is already rich with more potential gold? It's not even rewarding those who spend their Platinum on boxes and actually helped sustain the game. If you really want to go that direction, create a unique vanity for buying Platinum at 1k, 5k, 10k, ... thresholds.

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    Quote Originally Posted by Faq View Post
    Not sure what you are talking about, the mythic prices would get absolutely torpedoed. You have mythic ring and amulets going for 70-80m with the droppable mythic helms going for anywhere from 13-25m. If Cinco added in the full drop table at the same drop rate prices would get nuked, no other way about it. I will say that personally I am torn as to whether or not this is a good idea.
    In my hazy state of mind I worded that poorly, but I stand by the idea of it. I meant to say that the value wouldn't drop immediately to 20M per piece. If the overall mythic droprate is spread over all pieces, we would have a normal supply and demand dynamic. The helm/armor value would rise a bit and the rest fall a bit. Over time the Set price will fall.

    Right now we are relying on the people opening the Gold Chest and putting them out for sale. They will only do that as long as it is profitable (if they are addicted to the lottery, forever, but this is a completely sperate problem). When demand is met there will be hardly anyone opening Gold chests. This is not sustainable.

    All items have to be made accessible to the normal player sooner or later. I just say that I prefer sooner because hardly anyone is playing this game at the moment.

    I also don't get what exactly you are torn with.


    Quote Originally Posted by Faq View Post
    On one hand farming and pvp are both deserted, but on the other hand, it would be a huge slap in the face to those who opened gold chests. Now obviously the former outweighs the latter, but you run the risk of setting a dangerous precedent. Why should I spend money in the game to get the best gear and nicest vanities when STS will just nerf the drop rates and cut the value of my items to a fraction of what I bought them for?
    The precedent has already been set. Remember WL and BG? Also I don't belive it will be that dramatic as I've stated at the top and you will have enough time to sell the items.



    Quote Originally Posted by Faq View Post
    I think a possible solution would be something like the Humania mantle that was rewarded for capping to 71. The cap vanity was changed shortly after the cap was released and as a result, the few mantles that did exist became exclusive and valuable. Perhaps adding in the full mythic items to the drop table with a slightly different appearance could be a solution. That being said, I already have a full mythic set so do with that what you will.
    I don't think that's a good idea. Why reward someone just because they decided to buy the Set early, and is clearly already rich, with more potential gold? It's not even rewarding those who spend their Platinum on boxes and actually helped sustain the game. If you really want to go that direction, create a unique vanity for buying Platinum at 1k, 5k, 10k, ... thresholds.

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    Quote Originally Posted by Tpfelblatt View Post
    In my hazy state of mind I worded that poorly, but I stand by the idea of it. I meant to say that the value wouldn't drop immediately to 20M per piece. If the overall mythic droprate is spread over all pieces, we would have a normal supply and demand dynamic. The helm/armor value would rise a bit and the rest fall a bit. Over time the Set price will fall.

    Right now we are relying on the people opening the Gold Chest and putting them out for sale. They will only do that as long as it is profitable (if they are addicted to the lottery, forever, but this is a completely sperate problem). When demand is met there will be hardly anyone opening Gold chests. This is not sustainable.

    All items have to be made accessible to the normal player sooner or later. I just say that I prefer sooner because hardly anyone is playing this game at the moment.

    I also don't get what exactly you are torn with.




    The precedent has already been set. Remember WL and BG? Also I don't belive it will be that dramatic as I've stated at the top and you will have enough time to sell the items.





    I don't think that's a good idea. Why reward someone just because they decided to buy the Set early, and is clearly already rich, with more potential gold? It's not even rewarding those who spend their Platinum on boxes and actually helped sustain the game. If you really want to go that direction, create a unique vanity for buying Platinum at 1k, 5k, 10k, ... thresholds.
    First off, I would just say that within a week of hyper coming out mythic helm/armor prices got nuked and you could pick up a helm for 20-25m. So the idea that mythic non-droppable item prices would fall a "bit" is a bit naive in my opinion. Not to mention, Adding in the full drop table to hyper is going to kill a decent portion of STS revenue from the game. I would support their addiction to the hyper map if the overall drop rates came down a bit.

    I completely agree that all gear needed for a set should be droppable but I also think you need to provide some incentive to open golden chests as some have already stated. I wouldn't mind taking a hit the set I put together after opening around 200 chests. But if I were to log in tomorrow and you could drop all mythic items from hyper at the same drop rate I would most likely refrain from buying plat in the future.

    Obviously I carry some risk in falling prices by putting together a set in the first few weeks of cap, but completely changing the dynamic of the drop table after players spent hundreds of dollars putting together a set is a more interact problem than I think most realize. There is a difference between items slowly falling in value as a result of falling demand, and items losing value as a result of a modification in drop table dynamics made by sts.
    Last edited by Faq; 09-01-2019 at 02:35 PM.

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