Long ago, physiologic referred to eleanor's guide when calculating DPS (more accurately than simply doing damage divided by weapon speed to get "base dps")

@Fluff, even phys' formulas had different base damage for each class to be used in DPS calculations (8.8143 for ench, 9.5246 for bird, 7.8741 for bear)

Noodle's calcs do vary quite a bit from phys'/eleanor's calculations. But there have been enough updates since phys last updated the post (7/11/11) that I don't doubt things have changed since then.

The best way to test is to just take a bunch of toons with different attribute setups and check if the numbers match noodle's post.

btw, if you're trying to find average of x1 and x2, you gotta add them and divide by 2, not subtract

I did test on my bird, and if I did it right, noodle's formulas give me 340 calc'd dps vs phys formula which gives 288 dps (!).
The actual is 336, so I think noodle is definitely on the right track!