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    Still takes way too long imo. To put things into perspective, a hardcore raid in Huge big profit MMO such as WOW or Final Fantasy only takes 3-4 hours. And loot is pretty much guaranteed due to looting systems based off stats, and character inventory.

    If I get 1k points per hour without using platinum (rough estimate) that's roughly 35 hours of grinding? That's preposterous in all honesty with the amount of content coming out so close together... it's like be a "no life" or miss out.

    People need these discounted enchantments, but if we have to pay for them in the form of gold skeleton elixirs, it's not exactly a discount.

    People will buy these elixirs anyway for pure bragging rights. No need to make people give up an entire weekend, for a chance to maybe be able to possibly get enchantments good enough to not get destroyed by players with better "luck"

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    Quote Originally Posted by Jilsponie View Post
    Still takes way too long imo. To put things into perspective, a hardcore raid in Huge big profit MMO such as WOW or Final Fantasy only takes 3-4 hours. And loot is pretty much guaranteed due to looting systems based off stats, and character inventory.

    If I get 1k points per hour without using platinum (rough estimate) that's roughly 35 hours of grinding? That's preposterous in all honesty with the amount of content coming out so close together... it's like be a "no life" or miss out.
    I completely agree with you. Many do.

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    Quote Originally Posted by Jilsponie View Post
    Still takes way too long imo. To put things into perspective, a hardcore raid in Huge big profit MMO such as WOW or Final Fantasy only takes 3-4 hours. And loot is pretty much guaranteed due to looting systems based off stats, and character inventory.

    If I get 1k points per hour without using platinum (rough estimate) that's roughly 35 hours of grinding? That's preposterous in all honesty with the amount of content coming out so close together... it's like be a "no life" or miss out.

    People need these discounted enchantments, but if we have to pay for them in the form of gold skeleton elixirs, it's not exactly a discount.

    People will buy these elixirs anyway for pure bragging rights. No need to make people give up an entire weekend, for a chance to maybe be able to possibly get enchantments good enough to not get destroyed by players with better "luck"

    Sent from my SM-J727P using Tapatalk
    Can't agree more.... The goal is still way too much. In such a short time people can't give 35hours on weekends. I really don't wanna miss the devil set but I can't play 35 hours. Also, no drops yet. So the farming that i have done till now is not worth anything...
    The solution can be increasing the drop rate and/or lowering the points required ;-;

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    Quote Originally Posted by Nipunsky View Post
    Can't agree more.... The goal is still way too much. In such a short time people can't give 35hours on weekends. I really don't wanna miss the devil set but I can't play 35 hours. Also, no drops yet. So the farming that i have done till now is not worth anything...
    The solution can be increasing the drop rate and/or lowering the points required ;-;

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    Fortunately you can get the vendor for 15k points, just not the much needed 80% enchantment discount. So Roughly 15 hours instead of 35 if the vanity is your only concern. But that's still a grind without platinum.

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    Quote Originally Posted by Jilsponie View Post
    Still takes way too long imo. To put things into perspective, a hardcore raid in Huge big profit MMO such as WOW or Final Fantasy only takes 3-4 hours. And loot is pretty much guaranteed due to looting systems based off stats, and character inventory.

    If I get 1k points per hour without using platinum (rough estimate) that's roughly 35 hours of grinding? That's preposterous in all honesty with the amount of content coming out so close together... it's like be a "no life" or miss out.

    People need these discounted enchantments, but if we have to pay for them in the form of gold skeleton elixirs, it's not exactly a discount.

    People will buy these elixirs anyway for pure bragging rights. No need to make people give up an entire weekend, for a chance to maybe be able to possibly get enchantments good enough to not get destroyed by players with better "luck"

    Sent from my SM-J727P using Tapatalk
    I stayed home this weekend to grind and I regret lol
    Hope is Hungry.

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    Quote Originally Posted by Jilsponie View Post
    Still takes way too long imo. To put things into perspective, a hardcore raid in Huge big profit MMO such as WOW or Final Fantasy only takes 3-4 hours. And loot is pretty much guaranteed due to looting systems based off stats, and character inventory.

    If I get 1k points per hour without using platinum (rough estimate) that's roughly 35 hours of grinding? That's preposterous in all honesty with the amount of content coming out so close together... it's like be a "no life" or miss out.

    People need these discounted enchantments, but if we have to pay for them in the form of gold skeleton elixirs, it's not exactly a discount.

    People will buy these elixirs anyway for pure bragging rights. No need to make people give up an entire weekend, for a chance to maybe be able to possibly get enchantments good enough to not get destroyed by players with better "luck"

    Sent from my SM-J727P using Tapatalk
    Agreed. People need enchants the most and 80% discounts should have been unlocked at the lowest tier.

    What would have been most ideal (I think) is to have 80% discounted enchants unlocked at 10k points for everyone. Red Devil set unlocked at 10-15k points. And those that like to grind would get a special vanity if they unlocked 35-50k points.

    And to ensure that these individuals wouldn't be able to 'control the market' on that rare vanity item unlocked at 35-50k points, it would be a one time only purchase with gold and character bound without the option of crafting for plat (just like the Honor shield last event).

    I think a system like this would have solved everyone's complaints.

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    Quote Originally Posted by Jilsponie View Post
    Still takes way too long imo. To put things into perspective, a hardcore raid in Huge big profit MMO such as WOW or Final Fantasy only takes 3-4 hours. And loot is pretty much guaranteed due to looting systems based off stats, and character inventory.

    If I get 1k points per hour without using platinum (rough estimate) that's roughly 35 hours of grinding? That's preposterous in all honesty with the amount of content coming out so close together... it's like be a "no life" or miss out.

    People need these discounted enchantments, but if we have to pay for them in the form of gold skeleton elixirs, it's not exactly a discount.

    People will buy these elixirs anyway for pure bragging rights. No need to make people give up an entire weekend, for a chance to maybe be able to possibly get enchantments good enough to not get destroyed by players with better "luck"

    Sent from my SM-J727P using Tapatalk
    Although I don’t desire the benefit of gold tier as I don’t enchant itrms, I farmed at least 10 hours with no platinum to get to bronze tier. If this was a different event with different rewards I could’ve been upset, seeing how as I only had Friday to farm all day, due to a car trip on Saturday and a family reunion today. For more casual players it is extremely difficult to reach gold tier.

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