Issue: Debuffs override buffs completely regardless of which (buff or debuff) is larger or which was applied first.
This concerns all three classes. Let's see what this practically means in some examples:
Example 1:
Warrior's Axe Throw's 25% armor debuff VS Shadow Veil's 20% armor buff.
The buff is overriden and the full debuff is applied like normal afterwards for a grand total of...
Total: -45% armor (from buffed state).
Example 2:
Aimed Shot's 15% armor debuff VS Shadow Veil's 20% armor buff.
Even while the 20% buff > 15% debuff, the debuff applies over the buff,cancelling it on the way. There is no 5% buff as you'd think, there's a full 15% debuff which means..
Total: -35% armor (from buffed state).
More occassions where armor buffs are rendered useless:
-[Warrior] Axe Throw's 25% armor debuff.-[Arena/Nordr] Frostir's/Frozen Golems' (in the blue slowdown zone) 20% armor debuff.
-[Shuyal mobs] Shuyal demon dogs 10% armor debuff.
-[Tindirin boss] Arachna's 10% armor debuff from poison pools.
-[TDM/CTF] Numerous pets' passives that include armor debuff.
That's a pretty flawed logic if you ask me.
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