I believe Cinco stated earlier the DODGE has no effect on hit percent. You are guaranteed to hit if you have above 100 percent hit, provided you are not debuffed, but this is when dodge comes into play. In reality you were supposed to hit but outside actions allowed your target to dodge it, thus negating your hit percent for that hit. This also makes me perplexed onto why we still miss when hit percent is above 100 percent even when buffed up over 100 percent with no negative effects on our character. Perhaps it may be a glitch or bug that the dev's never noticed? I didn't see it happening until after the developers nerfed the dex attribute point so we didn't have crazy high hit percentage like 200 percent.