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Thread: Crafted Pinks Comparison to Lv 50 equips

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    Guardian of Alterra Physiologic's Avatar
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    Default Lv 55 Pinks vs Lv 55 Crafted Pinks vs Lv 50 Equips

    edit: replaced all information to section VIII in this thread

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    Luminary Poster Ellyidol's Avatar
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    Crafted pinks outpower 50 gear for sure.

    How about 55 pinks though? Thats where I don't see the point in going through all the trouble to craft, and only get the same.

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    Senior Member Ladylove's Avatar
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    Where... is... the... MANA?!

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    Guardian of Alterra Physiologic's Avatar
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    Add in Focus' 30% Crit rate and we've got a 70 Crit rate, lolol.

    A very strange thing is that the lv 55 crafted pinks seems to have the damage removed from their looted counterpart:



    There's 6 damage in the lv 51 cap and lv 53 wing, but there's no damage listed at all when you look at the lv 55 crafted pink recipes for the cap and wing.

    Quote Originally Posted by Ladylove View Post
    Where... is... the... MANA?!
    There is none, unfortunately . But it's replaced by a sweet 21 H/s.

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    Senior Member Ladylove's Avatar
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    Are int items this way too? GAH. This means tons of mana pots in pve, and zero mana in pvp! Not good!

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    Luminary Poster Ellyidol's Avatar
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    Same with Str Phys.

    You lose the 8 Dodge per piece from the normal 55 Pinks, and gain 10 or so damage per piece for the crafted. It makes me think crafted gear is only supposed to be the opposite of normal pinks, though I don't see why the tedious process just for the opposite. Lol

    And also, str, 0 m/s.

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    Senior Member Ladylove's Avatar
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    I think we will see a lot of people staying in level 50 gear or wearing combinations of new and old.

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    Guardian of Alterra Physiologic's Avatar
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    Quote Originally Posted by Ladylove View Post
    Are int items this way too? GAH. This means tons of mana pots in pve, and zero mana in pvp! Not good!
    Int items are the same, 0 m/s. All the crafted pinks have a huge gain in H/s, but M/s is completely dead.

    Quote Originally Posted by Ellyidol View Post
    Same with Str Phys.

    You lose the 8 Dodge per piece from the normal 55 Pinks, and gain 10 or so damage per piece for the crafted. It makes me think crafted gear is only supposed to be the opposite of normal pinks, though I don't see why the tedious process just for the opposite. Lol

    And also, str, 0 m/s.
    This is regarding STR gear right? Losing 8 dodge for 10 damage?

    Looks like DEX gear is losing 6 damage for 6 H/s...

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    Senior Member Ladylove's Avatar
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    Quote Originally Posted by Physiologic View Post
    Int items are the same, 0 m/s. All the crafted pinks have a huge gain in H/s, but M/s is completely dead.
    There are going to be NO enchantresses with the will to pvp in new gear. It's impossible. This means no mana shield period. No mana, no mage.

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    Luminary Poster Ellyidol's Avatar
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    Yup was talking about str gear, sorry :P

    Only one with M/S seems to be int set. And they don't really need the H/S because of their heal. UNFAIR! lol jk

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    Guardian of Alterra Royce's Avatar
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    Quote Originally Posted by Ladylove View Post
    There are going to be NO enchantresses with the will to pvp in new gear. It's impossible. This means no mana shield period. No mana, no mage.
    The regular level 55 Int pinks each have 8 M/s. Honestly when I first saw the crafted stats, I didn't even notice, just assumed the 8 was still M/s. They've gotta change that. Warrior and archer gear without mana regen is one thing, but absolutely no mages will ever use the crafted items. Int bears could make a comeback though...
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    Senior Member Ladylove's Avatar
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    The new gear favors bears and birds entirely. Enchantresses really don't get anything out of the deal. Sure, there is h/s, which is useless because mages ARE NOT TANKS. Too damn squishy to rely on regeneration of health.

    Quote Originally Posted by Royce View Post
    The regular level 55 Int pinks each have 8 M/s. Honestly when I first saw the crafted stats, I didn't even notice, just assumed the 8 was still M/s. They've gotta change that. Warrior and archer gear without mana regen is one thing, but absolutely no mages will ever use the crafted items. Int bears could make a comeback though...
    Ah, definitely didn't realize this. I see a lot of plat going to waste with all the experimentation for enchantresses. Not much room for improvement. Int bears... phew... maybe.
    Last edited by Ladylove; 02-10-2011 at 09:23 PM.

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    Guardian of Alterra Physiologic's Avatar
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    Quote Originally Posted by Ladylove View Post
    There are going to be NO enchantresses with the will to pvp in new gear. It's impossible. This means no mana shield period. No mana, no mage.
    You can equip the regular lv 55 int, they have M/s - just avoid the crafted pinks!

    edit: Damn, ninja'ed by Royce

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    Senior Member Ladylove's Avatar
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    Quote Originally Posted by Physiologic View Post
    You can equip the regular lv 55 int, they have M/s - just avoid the crafted pinks!

    edit: Damn, ninja'ed by Royce
    Sigh... I'm going to feel so left out. Enchantress is my thing. I'll just have to further beastify some 35 twinks to stay in pvp...

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    Guardian of Alterra KingFu's Avatar
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    Quote Originally Posted by Ladylove View Post
    The new gear favors bears and birds entirely. Enchantresses really don't get anything out of the deal. Sure, there is h/s, which is useless because mages ARE NOT TANKS. Too damn squishy to rely on regeneration of health.



    Ah, definitely didn't realize this. I see a lot of plat going to waste with all the experimentation for enchantresses. Not much room for improvement. Int bears... phew... maybe.
    My bear is int, and was using a shard wand, and I fought Elly, and it had nice survivability, and got him to half health as a 55 tank (I was 51). I have always liked int bear, though they will never be like they were before skill revamp, they are still nice for PvE, and decent (decent meaning better than they were at 50) in PvP. Although they still aren't a PvP class.

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    Senior Member Riccits's Avatar
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    strange... craftet bows have lower dmg..?
    - PL - Founder and proud C.O.T. officer
    RicciTS > DEX Bird L77 | Ricci > INT Mage L76 | XCarver> STR/DEX Bear L71
    and many more....

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    I'm hoping their is a set bonus that we just don't know about. All of them crafted gear seems really odd. So maybe there is a hidden bonus we just don't know about.
    - OlliWalli: Level 56 Dual Stat Int/Str Mage [ ] OlliDaWalli: Level 55 Pure Dex Bird
    - OliTwinkNWali: Level 15 PvP Dex Bear

    * Guild Member of AEO

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    Guardian of Alterra Physiologic's Avatar
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    Crafted bows will have lower damage.

    Basically when you craft, you sacrifice one attribute on your lv 55 pink for another attribute on your lv 55 crafted pink.

    For DEX/archer stuff: Sacrifice 6 damage per equip, gain 6 H/s per equip
    For INT/mage stuff: Sacrifice 8 M/s per equip, gain 8 H/s per equip
    For STR/bear stuff: Sacrifice 8 dodge per equip, gain 8 damage per equip

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    Senior Member BeardedBear's Avatar
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    Quote Originally Posted by Physiologic View Post
    Crafted bows will have lower damage.

    Basically when you craft, you sacrifice one attribute on your lv 55 pink for another attribute on your lv 55 crafted pink.

    For DEX/archer stuff: Sacrifice 6 damage per equip, gain 6 H/s per equip
    For INT/mage stuff: Sacrifice 8 M/s per equip, gain 8 H/s per equip
    For STR/bear stuff: Sacrifice 8 dodge per equip, gain 8 damage per equip
    While you are totally right about the figures here, I think they all make your item worse, at least for pure builds. Why would an archer (dps build) want to sacrifice dmg for h/p regen? I suppose the dex one isn't so bad, but for Int? Man, forget about it, unless you are an int bear. And for Str gear, why would anyone want to give up 8 dodge for 8 damage on a bear. I'm no where near 55, but please believe I won't be crafting a thing.

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