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Thread: Economic solution: BoE items (Bind On Equip)

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    Senior Member Appeltjes's Avatar
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    Quote Originally Posted by Ralchior View Post
    You DONT have to have the "BEST" weapon, besides, new weapons that get the job done just fine will come and people will be fine with them.
    How do you wanna twink then? Dev maul, dark watch sword, storm sword and captains axe would all be impossible to get for the not to rich people and isn't twinking mostly for the poor that wanna do pvp?

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    Quote Originally Posted by Appeltjes View Post
    For as far as I remember those ice weapons weren't even that good
    Ice weapons have no context with my posts 0.0, and the gear that a majority of Twinks use these days come from crates anyways. (Exped. Bow/Gun, Dev Bows/Mauls, Deprav.), so anytime new things are added to locks it's probable that we will see new/better weapons than the ones used by the majority.
    Last edited by Visiting; 11-28-2014 at 01:27 PM.
    ¯\_(ツ)_/¯

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    Quote Originally Posted by Appeltjes View Post
    How do you wanna twink then? Dev maul, dark watch sword, storm sword and captains axe would all be impossible to get for the not to rich people and isn't twinking mostly for the poor that wanna do pvp?
    I'm not a warrior so I really don't know, lol, but all of these items were available at one point in time, as will new stuff that'll do the job. If you have any skill at pvp you don't need OP stats or millions in gear.
    ¯\_(ツ)_/¯

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    Quote Originally Posted by Appeltjes View Post
    For as far as I remember those ice weapons weren't even that good
    At the time no they weren't but this is a year later with scaled states

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    Quote Originally Posted by Ralchior View Post
    I'm not a warrior so I really don't know, lol, but all of these items were available at one point in time, as will new stuff that'll do the job. If you have any skill at pvp you don't need OP stats or millions in gear.
    ^^^^

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    Not to get off topic but...

    In role-playing video games, particularly MMORPGs, twinking refers to outfitting a new character or player with items or other resources that are not normally available to new or low-level characters. A twink in this usage is a type of powergamer and munchkin. The term can also refer to the twinked character itself (e.g., "My twink has all the best gear."). In its most basic definition, a twink is a character with better gear than one could have easily acquired on one's own.

    Twinking is typically done by transferring higher-end equipment from the player's (or their friend's) more-experienced characters (who often have excess gear that would be much more useful to the lower-level character). It can also be done by equipping the character with the best possible gear for their level range, and filling them with end-game enchantments.

    Hence the use of the new gear that has been released, the only time the old gear is used is buy people that can't affor the new and newly gemmed items, or because for that certain lvl of thinking nothing better has been released yet...

    Back to the topic of revamping cs and item worth, near everyone agrees that there is an overabundance of items in the game, making their worth next to nothing, which in turn makes it extremely difficult to make any in game gold without using plat, AL used to be a game that we could farm and make gold, not just for the in game and rl rich


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    Unless liquidation prices were raised to be comparable to actual resale value including cost of gems I couldn't support this idea.
    I think a better way to stimulate the economy would be to refresh the loot tables with better items more often and lower listing fees or do away with them altogether.

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    Quote Originally Posted by Iahwahska View Post
    Unless liquidation prices were raised to be comparable to actual resale value including cost of gems I couldn't support this idea.
    I think a better way to stimulate the economy would be to refresh the loot tables with better items more often and lower listing fees or do away with them altogether.
    Your right the liquidation prices from our inventory is pathetic to say the least, along with this system should be an update of liquidation prices and a change in the cost of listing in cs


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    We're not talking Bind on Pickup here, but Bind on Equip, so like was said before you can still sell the items you aquire, you can gem them and trade or cs them


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    Senior Member Appeltjes's Avatar
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    Altough I disagree on twink items I agree on mythic and arcane items (maybe an exception to the one ring to rule them all )

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    Quote Originally Posted by Iahwahska View Post
    Unless liquidation prices were raised to be comparable to actual resale value including cost of gems I couldn't support this idea.
    I think a better way to stimulate the economy would be to refresh the loot tables with better items more often and lower listing fees or do away with them altogether.
    Even more often better gear O.o poor people already can't afford anything now...

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    Quote Originally Posted by Iahwahska View Post
    Unless liquidation prices were raised to be comparable to actual resale value including cost of gems I couldn't support this idea.
    I think a better way to stimulate the economy would be to refresh the loot tables with better items more often and lower listing fees or do away with them altogether.
    I've been thinking that over, I'm not sure how a set liquidation price would be feasible for this, seeing as all items have varying differences and vast ranges in price. Maybe, a program that factors in the price you payed (if you did buy from Cs), the average price in CS, the rarity of item, the amount of said item in game, and other varying factors, and this program would decide the liquidation prices for things, instead of the set price for an item that's currently used.
    ¯\_(ツ)_/¯

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    Which is why the suggestions of revamping our trading market to fix these problem, if it was only myth and arcane bindable that wouldnt change the problem of the failing merch system and over load of items, so please tell why would you revamp a trading system to get the system to recovery, but only for part of the equipment? There are many people in the game with end game characters supplying their twinks and yet they all have the same problem as the rest of us, so again back to the start of this circle of addressing the problem that there are too many items and very little gold in the game.


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    I agree to a certain extent ...just start the timer at a certain point in the future and every item from that point on could be coded to boe....the past is the past and shouldn't be dappled with bc we all know how that turns out

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    Quote Originally Posted by Iahwahska View Post
    Unless liquidation prices were raised to be comparable to actual resale value including cost of gems I couldn't support this idea.
    I think a better way to stimulate the economy would be to refresh the loot tables with better items more often and lower listing fees or do away with them altogether.
    Quote Originally Posted by Ralchior View Post
    I've been thinking that over, I'm not sure how a set liquidation price would be feasible for this, seeing as all items have varying differences and vast ranges in price. Maybe, a program that factors in the price you payed (if you did buy from Cs), the average price in CS, the rarity of item, the amount of said item in game, and other varying factors, and this program would decide the liquidation prices for things, instead of the set price for an item that's currently used.

    The one crucial factor Ya guys are forgetting is that no one will sell something for under liquidation price if they're feesable

    Maybe lvl should be taken into account but

    100 for common

    500 rare

    1k epic

    10k legendary

    500-1m mythic (minus lep and old ammys)

    And although no one would do 1-3m for arcane

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    Make a cleansing recipe for items to be "cleaned" for re selling and only be bought for 5planar bars or something u HAVE to farm for ...

    Sometimes people just wanna TRY an item.

    I still think this idea is good tho.

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    Quote Originally Posted by Twomucho View Post
    I agree to a certain extent ...just start the timer at a certain point in the future and every item from that point on could be coded to boe....the past is the past and shouldn't be dappled with bc we all know how that turns out
    The only problem with that is it leaves all of the past items in limbo and still a hindrance on the market. It's not like we are talking about an immediate revamp, things like this take time to work out, like Ral said..

    "Maybe, a program that factors in the price you payed (if you did buy from Cs), the average price in CS, the rarity of item, the amount of said item in game, and other varying factors, and this program would decide the liquidation prices for things, instead of the set price for an item that's currently used."

    It's another good idea to fix the problem we are having, and a program like that would update itself as to the cost of items from season to season, I like the idea of it combined with BoE


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    Quote Originally Posted by Spell View Post
    Make a cleansing recipe for items to be "cleaned" for re selling and only be bought for 5planar bars or something u HAVE to farm for ...

    Sometimes people just wanna TRY an item.

    I still think this idea is good tho.
    Great idea too Spell


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    Quote Originally Posted by Spell View Post
    Make a cleansing recipe for items to be "cleaned" for re selling and only be bought for 5planar bars or something u HAVE to farm for ...

    Sometimes people just wanna TRY an item.

    I still think this idea is good tho.
    I like that idea too - maybe something like a "cleansing essence" collect 50-100 same DR as regular essence

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    Sts will have to get good at stats. No longer could we sell items we find are glitched or just plain suck. I like the BoE concept too and feel it would be great for the economy and ending the scamming.

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