Originally Posted by
lilbyrdie
Does anyone know more specifics?
These only last a certain amount of time:
Red = damage -- Does it increase "damage" like "Damage +5" on a weapon? So it would also increase skill damage?
Purple = armor or dodge? And for how long?
Yellow = Run faster. Same as elixir? For how long?
These are one-time effects:
Green = Full heal, a one-time effect (not H/s)
Blue = Full mana restore, a one-time effect (not M/s)
If no one knows, I can check red/purple later on in CtK -- right outside the keeper. I know I've used both when I lose aggro. I run out, grab them, then go back in (and promptly get aggro). They don't last long, though.
I'm also curious if the green/purple/yellow stack properly with the elixirs.
Final question: All of the orbs respawn. Does anyone know exactly how long that takes? Does it depend on the map?
Orbs seem to be one of the more under utilized aspects of the game. Curiously, I tend to find them near where they are most needed, too.
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