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  Click here to go to the first Dev post in this thread.   Thread: Remiem's Weekly Community Update | February 4, 2015

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    Name:  arcanelegendsrogue.jpg
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    Do u see 3 IGNs in the chat box? Click one of them to start chatting with that person. Its pretty simple and practical.

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    Forum Adept onadraosari's Avatar
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    Nice
    Onadraosari, Ieliteblood, Blusangir, Bestonad
    [B]Check out my videos here https://www.youtube.com/channel/UCDK...8OsOxTKbQrQ/B]

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    Quote Originally Posted by grzena1982 View Post
    Name:  arcanelegendsrogue.jpg
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    Do u see 3 IGNs in the chat box? Click one of them to start chatting with that person. Its pretty simple and practical.
    Aah ic ^^ sounds good

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    Senior Member epicrrr's Avatar
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    Introduction of party buffs.

    Best way to limit stacking of a certain class will be the introduction of party buffs; where when you get all 3 class in a party the party leader will have to choose 1 of the buff bonus for the certain run/map: 10% damage, 10%exp, 10% speed, 10% armor, 10% mana or 10% hp. This will kinda push people to run and organize party where theres only 2 of the same class

    as seen here on a class balance thread.
    Kronos Divine Guild Development PICS HERE -- PVP VIDS HERE AL Retiree

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    Senior Member Eski's Avatar
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    Rogues raging about class ballance in pve..rofl..
    their still the best in game ..
    warriors and sorcerer need to be buffed :+Armor(s),+Damage(w),Health(s)...
    And maybe a little more crit for mages


    Eskimosmurf
    Helden Von Heute - Guild Master




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    Member xbadulaserosx's Avatar
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    The vanity helm for war look like captain jones in pirates of the carrabean xd lol

    The Commandos Elite Officer

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    Quote Originally Posted by Eski View Post
    Rogues raging about class ballance in pve..rofl..
    their still the best in game ..
    warriors and sorcerer need to be buffed :+Armor(s),+Damage(w),Health(s)...
    And maybe a little more crit for mages
    Warrior dont need more damage...its not their job

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    about the scaling, can't you just make the scaling done real time?

    so rather than blocking players to come in when the boss is spawned, why don't you make the boss scaled automatically after players are seen by the boss/mobs?

    there was two times when my AL apps froze at the boss fight, so why blocking? why not improve the scaling instead?

    thanks
    always milking, no service
    AL IGN: Extrapayah/Extraparah/Extrajelek
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    Please fix this rogue bug
    http://www.spacetimestudios.com/show...16#post2041716

    Update: Nevermind. Durabilty just sucks for PVP
    Last edited by Ravager; 02-07-2015 at 03:39 PM.

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    Give us warrior and Mages our skills fully upgraded back and all.the class discussion threads are *mostly* done.

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    Senior Member debitmandiri's Avatar
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    Quote Originally Posted by noobseller View Post
    Please give us 1v1 pvp room, more pvp maps ty
    1. Dummy farmer
    2. There will be more "buff us nerf him" thread. Because all benefit goes to rogue if 1vs1 condition with equal gears

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    Quote Originally Posted by Ruizhe View Post
    First!

    to topic;

    Remiem, I think what could help on class balance is this (btw anyone feel free to disagree) :
    Rogues are a damage class
    Warriors are a defense class
    sorcerers are a support class.

    Warriors should have more armor and defense (to keep other pt members alive)
    Rogues should have more damage/crit because they are the main damage people in a pt
    Sorcerers should be in the middle of the amount of armor/health/damage.

    Nowadays, I see sorcerers (lvl41) with about 1100 armor, 2700 health, and 490-500 damage (with a lvl41 legendary staff)
    but rogues with near 4000 health, 1500+ armor, 1000 damage
    (how does a sorcerer beat them in a PvP fight? Warriors won't be needed if Rogues can do both tanking And killing)

    Suggestion:
    Lower the armor/health of rogues (so that tanks will be needed during fights)
    add a little more armor to sorcerers
    give warriors a little more damage so that they can tank and help kill

    Your thoughts?




    lastly,

    Can i get one of these hats for my mage?
    Attachment 120739
    Totally agree, we all know that Rogue is too over powered, they have too high crit chance with alot of damages. i suggest to make it balance, if you guys giving them high crit chance then low their damage. Warrior need more damage and armor, and yes some peoples thinks that Warriors is useless. because they dont have much different amounts of Armor compared to Rogues, even theyre geared already. and im agree that warrior needs more damage to help kill. because warriors is nothing more than a shield in the party, no one needs more than 1 warrior in the party. even peoples like it more if they just have rogues and mages in their party.

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    and btw theres lots of rogues and mages who can run maps solo, and they love to laugh at warrior because the only thing warrior got is just big hp and a bit much armor than rogue + poor damage.

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    Lets see What Will Happen..

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    Will the account wide ignore also ignore all their characters?

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    what about valentines pendant with hearts like leprechan and jack but make new pendant with hearts
    and we need the red hearts banner ..etc
    i hv good idea..
    Love Gem with red aura like para gem
    with good stats..
    like 6 primary stats + 1.0 Dmg
    or 10 primary stats + 30 armor
    ..................
    New legendry pet "cupid"
    Thanks
    IGN: Xpriss "

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    Thx for concern about red zone issue and lag/DC,and wish when u guys bring back elite timer u guys already fix about DC issue,that's so anoying if happen when boss already half hp ( wasted pot and ankh for nothing )... waiting next news from u guys

  18. #98
    Senior Member Raregem's Avatar
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    Bloodhammer in arena needs to be looked at. He needs a red zone for his "elbow smack down skull crush" it is ALWAYS a one hit. There is no warning or chance to avoid at all. It is the biggest problem among all the bosses there. Add a red zone with a 2-3 second pause so there is a chance to avoid it.

    Right now he just gets cheap kills, there is no strategy against this attack either.

    Ferrix is also in need of a red zone for his forward rush attack. It's not as detrimental as Bloodhammer but 1 out of 5 times results in a one hit. It'd be nice if the pools disappeared as well if the boss gets reset.
    Last edited by Raregem; 02-08-2015 at 10:18 PM.

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    Senior Member hozukreti's Avatar
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    Default Love Fairy's (cupid)

    Dev, Please remove that ugly love banner and replace with little Love Fairy (cupid) flying around us..be creative, we got love banner for 3 years already. If u don't know what is love fairy's, let me know. I will post a picture later to start your imagination, or someone else can help.

    Game so laggy and thanks for your hard work, keep it up!..and thanks to our community to be "little dev helper" with awesome idea and feedback. Some games, people just gave up, quit and uninstall..but this game, at least player give chances to fix your weak part before they quit if no changed.

    edit : tried to add pic but failed
    Last edited by hozukreti; 02-09-2015 at 12:08 AM.

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    Member TheClaaaaaaaw's Avatar
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    I totally aggree that rogues are way too powerful, especially compared to warriors. I've seen rogues running around with 4k health and 900 damage and a warrior simply can't compete with that...

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