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    Senior Member Tabeer Amin's Avatar
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    Default Solve PvP blocking problem

    Let everyone join in pvp. Even if it's 5v4 let more dan 1 join (till lobby) so ders no blocking.
    When there will be 5vs5 den people in lobby will auto - direct in home page (where PLAY option comes).
    This can solve blocking problem.

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    it wont solve it total...there still can be blockers in ur team ...but anyways,I still like ur idea ,I hope sts will listen to u

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    Make it so that the same guild can't join the other side as well as 3 votes to kick out someone from your own team. If it's just 2 on your side with blockers and you're vs 5 it's GG anyways. Even 3 would be tight
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    Quote Originally Posted by Kakashis View Post
    Make it so that the same guild can't join the other side as well as 3 votes to kick out someone from your own team. If it's just 2 on your side with blockers and you're vs 5 it's GG anyways. Even 3 would be tight
    Do you think people would get around this by forming alt guilds for the purpose of blocking?
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    Quote Originally Posted by G-M View Post
    Do you think people would get around this by forming alt guilds for the purpose of blocking?
    yes, ive seen people who will make lv40 alts with the purpose of blocking, ive seen this in ACTION as well. PvP has become so messed up with blocking, Nekros power, dominating gears like arcane rings and the uber OP SnS....

    Please, create a new PvP zone with the introduction of Rengol, the names of players would be replaced with Player1 / #P1 , Player2 / #P2. And slots will be chosen by the server

    Something like the MOBA system, add a requirement gear, if i have arcane ring, it will be uneqquiped and i will be granted a mythic ring instead

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    Quote Originally Posted by Wazakesy View Post
    yes, ive seen people who will make lv40 alts with the purpose of blocking, ive seen this in ACTION as well. PvP has become so messed up with blocking, Nekros power, dominating gears like arcane rings and the uber OP SnS....

    Please, create a new PvP zone with the introduction of Rengol, the names of players would be replaced with Player1 / #P1 , Player2 / #P2. And slots will be chosen by the server

    Something like the MOBA system, add a requirement gear, if i have arcane ring, it will be uneqquiped and i will be granted a mythic ring instead
    These are interesting ideas. Do you want to replace the player name so friends can't coordinate?
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    Quote Originally Posted by G-M View Post
    These are interesting ideas. Do you want to replace the player name so friends can't coordinate?
    I would say yes for a system like i have mentioned above, however - im afraid people would disagree a bit with me,im interested as well as per who has more thoughts. I can only provide an Edge of PvP, from what i have seen.

    Im not saying friends cant coordinate, but for this zone, its something like from Call of Champs. Player names are replaced, [Optional - Gears replaced], fixed slots (server chooses your slot), a class system, fixed pets (optional again)

    Gear replacement:

    I'd like to see separate gears for PvP, no gemmed gears or maybe those gears chosen by the server, i orefer gemless gears, at least you can rely on your skill and builds. Gears like current expedition weapons, mythic set, blood ruby, amulet of doom / Lunar pendant / Fang of the Fenrir

    class system:

    Warrior + rogue + mage = This is what i would like to see, currently you will never need a tank in the presence of a nekro, probably you will need a mage for mana and a tank for sucking up all the damage in case the opponent team is powerful.

    Also, let there be multiple rooms as well, along with waiting rooms option, you can join a room that needs Class X to start the game.
    Last edited by Wazakesy; 06-08-2015 at 09:01 AM.

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    Quote Originally Posted by G-M View Post
    Do you think people would get around this by forming alt guilds for the purpose of blocking?
    For sure there will be alt guilds and allied guilds that will try to block on your side, but if you can have 3 votes (majority) on your side to vote kick people who are standing around or stealing packs on your team, then at least you have a chance to get someone else to come join your team. Right now there's nothing we can do. This system will work, the only issue I see is that same guild members would have to leave guild to 1v1 if they wanted to try against each other.

    Quote Originally Posted by G-M View Post
    These are interesting ideas. Do you want to replace the player name so friends can't coordinate?
    What will happen is if the teams are so mixed up with players, it will be a luck based room. Sometimes you'll get 5 on your side and the other as blockers, or vice versa. We all wear distinct enough vanities to recognize each other as well as we can talk in pvp to identify. It won't address any blocking issues.
    Last edited by Kakashis; 06-08-2015 at 09:05 AM.
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    Quote Originally Posted by G-M View Post
    Do you think people would get around this by forming alt guilds for the purpose of blocking?
    Of course they would. If there's a way to cheat or exploit, they will do it.

    Quote Originally Posted by G-M View Post
    These are interesting ideas. Do you want to replace the player name so friends can't coordinate?
    Would they not just make parties before going in? Then they ensure they all get the same game. Or they party their alts and bring them in to block.

    Same would happen if you removed names. They just party up first.



    Maybe limit the length of time someone can stay in the lobby without choosing a team. At least that would stop lobby blocking.
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    Quote Originally Posted by Wazakesy View Post
    yes, ive seen people who will make lv40 alts with the purpose of blocking, ive seen this in ACTION as well. PvP has become so messed up with blocking, Nekros power, dominating gears like arcane rings and the uber OP SnS....

    Please, create a new PvP zone with the introduction of Rengol, the names of players would be replaced with Player1 / #P1 , Player2 / #P2. And slots will be chosen by the server

    Something like the MOBA system, add a requirement gear, if i have arcane ring, it will be uneqquiped and i will be granted a mythic ring instead
    +1
    One major factor also would be if we could use pure Pvp Equip instead of pve equip.

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    Wish people would stop crying about pets they cant afford, because if you owned them pets then the player could see their not 0p. Most people that have these pets have put lots of time into earning them, in return made them a stronger player along the way. Now the blocking issue could only be solved by the vote kick system for 1s team to group up, maybe a 10 sec chance to get voted, so it wouldnt be instant boot and if they out block you by more than 2, just find a new game. #my2cents

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    STS if you take away OUR ability to block (I block im not a hypocrite).
    Please give us the ability to create a 5v5 room or else some of these ideas are kinda "turning-off" points for a substantial number of PVPers.
    Last edited by epicrrr; 06-08-2015 at 01:21 PM.
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    Don't revolve ur head too much. The solution is very very simple.
    Make a pvp arena which completely hides guild tag and the ign. And disable the chat box too.
    I hope this will address most of the current problem and pvp will once again be like season 2 full of fun. Thank you

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    Yea and 1 more easy solution in addition to my post above regarding blocking.
    All this time was a manual (players choice) team select. Introduce auto team select (random team selection from System itself). What will happen is as follows:
    - players won't even know who their actual opponents are. They might be their friends might be enemies. So no biased pvp.
    - players won't see guild tag either so no more drama
    - disabled chat box will completely ignore pvp drama, trash talks or join block issues
    - random team selection from system will distribute player randomly which will make blocking a myth.
    - players will only get info about their kills at the end of the match Through scoreboard.

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    Quote Originally Posted by davidvilla View Post
    Yea and 1 more easy solution in addition to my post above regarding blocking.
    All this time was a manual (players choice) team select. Introduce auto team select (random team selection from System itself). What will happen is as follows:
    - players won't even know who their actual opponents are. They might be their friends might be enemies. So no biased pvp.
    - players won't see guild tag either so no more drama
    - disabled chat box will completely ignore pvp drama, trash talks or join block issues
    - random team selection from system will distribute player randomly which will make blocking a myth.
    - players will only get info about their kills at the end of the match Through scoreboard.
    Players are easily recognizable via vanities.

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    Quote Originally Posted by Appeltjes View Post
    Players are easily recognizable via vanities.
    I wouldn't mind switching vanities to throw players off. Its a small issue compared the bigger one which is the blocking.

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    Quote Originally Posted by Appeltjes View Post
    Players are easily recognizable via vanities.
    When people r thrown randomly on either sides it's quite different. There r tons of vanities available u can easily blend in at such scenarios. Most important thing is u don't even know who actually r your opponents. No guild title, random team select , no ign, no chat box will eliminate 99% of the problem. give a try at pvp closing chat box, set ur guild tag to none, and hide all the igns. U will know how different the pvp will be.

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    Quote Originally Posted by shinytoy:2181957
    Quote Originally Posted by G-M View Post
    Do you think people would get around this by forming alt guilds for the purpose of blocking?
    A way to prevent this is to remove any join buttons in PvP zones. To further prevent alt guilds from joining, don't allow people to communicate outside of pvp rooms, so no /g chats, no creating parties, no pms, etc.
    This sounds like a good starting direction. Call of champions has no chat function and is a pvp-based game.

    We still have a problem with them choosing sides at the beginning. As soon as they see friends or guildmates, they may start the blocking. Have to hide player names till the end.

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    Quote Originally Posted by Ravager View Post
    This sounds like a good starting direction. Call of champions has no chat function and is a pvp-based game.

    We still have a problem with them choosing sides at the beginning. As soon as they see friends or guildmates, they may start the blocking. Have to hide player names till the end.
    When in lobby the names should appear as players 1,2,3, etc . like someone else stated in this game. Also in addition to that the server should auto place in teams to balance gear disparity and the "farming" of other players.

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    I understand the purpose of the suggestion, but if you remove the ability to join or even talk, you then take away people's ability to play with friends. That makes pvp a completely solo game, which holds no appeal for a lot of people. Many people play to spend time with others, not spend it essentially alone. If I wanted to be alone I would just stay offline. But at least it would get rid of jjjj spammers.
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