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  Click here to go to the first Dev post in this thread.   Thread: Weekly Community Update | April 27th, 2016

  1. #21
    Member butterspar's Avatar
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    Return kdr back too.. People only enjoy PvP for the kdr. Barely see anyone in maps these days

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  3. #22
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    Wow nice

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    Senior Member diimitrii's Avatar
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    A sort of inn, kinda a rest house? something like in World of Warcraft? idk but looking forward to new stuff, keep the new things coming, the loot dropping and most important try to keep the bugs at the minimum, ty sts!!!

  5.   Click here to go to the next Dev post in this thread.   #24
    Spacetime Studios Dev Justg's Avatar
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    Quote Originally Posted by intizamfamily888 View Post
    40% to all classes?!?! Rip tanks
    Actually this should benefit Tanks because this becomes more about survivability, so you should be less susceptible to the mana-burn that other classes may feel.

    Quote Originally Posted by lvlzone View Post
    Well... RIP all mages and rogues.... Wanna see third part of test lol
    Wait, I thought it was RIP tanks? This is why we need pure data.

    Quote Originally Posted by MasterP View Post
    new 51 mythics? So please tell me why i wasted 900+ underhul tokens on that useless 47 mythic weapons you had out?? WHICH IS NOT TRADE-ABLE...
    We have to have chase items, everything can;t stay the best forever. And the Mythics should be fairly rare.

    Quote Originally Posted by MasterP View Post
    I fear for my life when sts says an entirely new system is coming 0.0 ... how about fixing the current one first, then dabble in new things.. Thnx.
    We're actively working on the existing systems, which one in particular are you talking about?

    Quote Originally Posted by Elgrablyx View Post
    When is Goblin Event coming?
    I believe the appropriate response is "soon".

    Quote Originally Posted by Udit Uberoi View Post
    what do u mean new system like new game engine or smth??
    An entirely new way to interact with the game, which can also spool out into an entire new set of lootable/ farmable/ craftable items.

    Quote Originally Posted by Ydqm View Post
    Will the 51 mythic drop from elite bosses?
    Will running elite give better chances of set?
    Will pendant be in the elite chests?
    1) Maybe
    2) No
    3) No
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  7. #25
    Senior Member Ticklish's Avatar
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    Exciting stuff! I'm particularly happy you aren't making decisions on pvp based on one week of tests. This is the way to go, keep it up! *rubs hands with glee for elites*

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    Senior Member intizamfamily888's Avatar
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    If you take a look at the twinks tanks won't have any vs ability anymore. It was already so hard to kill rogues with high armor and hp and now its getting even worse. I think for rogues this reduction won't change alot since they can crit so much and very high. So for me it's a nerf for mages and tanks mostly

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    Sorry, I can't read the spoiler about the new system, can someone explain quickly how it will be?

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    wow this is really really really really really good stuff ...really

    EDIT: The best stuff ive ever seen on these forums

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  13. #29
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    Thank you STS for all the exviting stuffs especially new elite chest and buff in drop rates for set items is very much appreciated. And what about this new syestem will it be active tommorrow?

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    @Zheuedrak_ "An entirely new way to interact with this game,wich can also spool out into an entire new set of lootable/farmable/ craftable items."

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    Could the new system be a pet breeding system o.O pls pls pls I hope

  16.   Click here to go to the next Dev post in this thread.   #32
    Spacetime Studios Dev Justg's Avatar
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    Quote Originally Posted by Shobhit Chaturvedi View Post
    Thank you STS for all the exviting stuffs especially new elite chest and buff in drop rates for set items is very much appreciated. And what about this new syestem will it be active tommorrow?
    No, the new system requires a new Client. Expect it in about 4-6 weeks.

     
    And expect another new system regarding pets before then
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    Quote Originally Posted by Justg View Post
    No, the new system requires a new Client. Expect it in about 4-6 weeks.

     
    And expect another new system regarding pets before then
    Wow!! There are so many things coming into AL!! Hat's off to you guys!

    I would like to request you justg, also please make goblin event a rememberable one! Not a common one pls! . This is like putting more demands but I would love it!

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    Quote Originally Posted by Ineedgold View Post
    @Zheuedrak_ "An entirely new way to interact with this game,wich can also spool out into an entire new set of lootable/farmable/ craftable items."
    Very grateful😃

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    Fantastic update team sts. So much great stuff in this update and you've once again proven your determination to put AL back on the track of legendary success.

    Could you explain exactly how the global 40% pvp damage nerf will work? Will it work like a debuff or will it be applied after all other damage bonuses (like pet happiness) have been applied?

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    any chance for getting elite journeyman vanity inside elite runners chests? hehehehe, i hope their visual is good though
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  21.   Click here to go to the next Dev post in this thread.   #37
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    Quote Originally Posted by Thundyrz View Post
    Could you explain exactly how the global 40% pvp damage nerf will work? Will it work like a debuff or will it be applied after all other damage bonuses (like pet happiness) have been applied?
    It will be applied after all other bonuses.
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    Hi and Thanks for this amazing weekly update!

    But what's really really really annoying it's the tank's overpowerness with that "Game Changer" Sword ( Arcane One ) ¿Why? Because was pretty hard to kill a tank even with our damage buff ( Rogues ) and now with the damage nerf and our low mana will be way harder to kill an arcane sword tank.

    I kidly ask a review to that sword in PvP maps, a well geared tank can kill a 3 rogues almost once if he pull all rogues in those infernal pools, it's ridiculous! Just a tank can be the diference in a map even if the other team have better geared/skilled players.

    Those pools can stun/slow anything and besides that, the "Axe & Pull" skill it's the nightmare combo, as you can see at graphic no one "Mess" with a tank nodaways, on endgame or twink zones ¿Why? Because the armor reduction on rogues and the OP sword, I really ask a review on sword, sorry but that sword it's too much on PvP ( On my rogue perspective and a pretty well geared rogue )

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    Quote Originally Posted by intizamfamily888 View Post
    If you take a look at the twinks tanks won't have any vs ability anymore. It was already so hard to kill rogues with high armor and hp and now its getting even worse. I think for rogues this reduction won't change alot since they can crit so much and very high. So for me it's a nerf for mages and tanks mostly

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    Rogues don't have high armor, what're you talking about? Lets try out the changes and see what needs to be worked on. Personally, I don't like the 40% nerf either because IMO, it means now rogues have to survive even longer...which wasn't really an option in the first place with our reduced armor, but I'm willing to try out the changes and have faith in STG.


    @JustG
    Is the 40% damage reduction on top of the already existing 10% PvP damage nerf that rogues face? Also, any way that you can release the Rengol maps with the timer LB as well? I see that Underhul timer will now be on.
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    Quote Originally Posted by Justg View Post
    It will be applied after all other bonuses.
    don't forget to apply those to environmental damages too, if im not wrong, env damage modifier is not related to the player causing it
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