Originally Posted by
extrapayah
i'll start ranting about the difficulty:
1. do you think an unavoidable 6s stun from beetles' first attack is okay?
2. do you think 4k per normal hit for each enraged orc is okay?
3. do you think 3k per ticks of dot from worms is okay?
4. do you think 4k per hit and 700 mana burns per 0.5s from blue gnome is okay?
5. you reluctantly make trap's bleed stacks, but jardis' fire burn can stack up to 3 times at 4k per sec ticks is okay?
6. fireball stuns less than descripted 3.5s, and can't stack between mages, but 6s++ unavoidable stun from mobs is okay?
7. client become more sluggish, slow-response, but warning from redzone become shorter and harder to see are okay?
let me know if you can finish the map without this so called devs-gears
anyway, thank you for reducing mobs density in elite forgotten citadel
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