if the concern is content barrier, before making baseless assumptions, i think you should check players' average logging time, check whether their xp gain are disabled, and check whether they are alts on the same account or not. based on those info, you'll be able to know which one are twink, stash/craft slaves, or given up new players.
and then again, active forumers are mostly old players that never replay the game from start, so you will hardly get any relevant answers regarding content barrier. as far as i know, there was sudden increase in difficulty in kraken maps, but i believe it was toned down in several previous updates.
as old players which don't have much data/info compared to devs, if there are content barriers, my guesses are:
1. no free power leveling method, scaling also make it harder for old players to carry,
2. no reason/motive for old players to run old maps, except the recent kraag arcane chest
3. character bound pets, make it harder for new player to change class midway, and make old players reluctant in creating new characters and replay the game.
in some other game old players often replay the game by making new character and having fun with inherited equipments, and by replay, they also relevel it, not keeping their level down like twinks in AL.
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