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  Click here to go to the first Dev post in this thread.   Thread: Weekly Update | 8/18/16 | New Mythic Triforce Pets, More Bug Fixes

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    nice fix on shadow piercer global cooldown/spell flicker, i hope you can also take a look to movement restriction on charged skyward smash, charged gale with speed upgrade, and strangely long charging time of glintstone aegis' charged attack.

    also, i think the whole global cooldown for charged spells need to be checked... recently i experienced more failed charged skills with my sorcerer. these happenings become worse with slight lag, i often find myself getting global cooldown late.
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    You can look at the rogue traps. They are not being activated with the worms.






    Thanks for fixed the skill
    Last edited by soon; 08-18-2016 at 03:37 PM.

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  4.   Click here to go to the next Dev post in this thread.   #23
    Spacetime Studios Dev VROOMIGoRealFast's Avatar
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    Quote Originally Posted by extrapayah View Post
    nice fix on shadow piercer global cooldown/spell flicker, i hope you can also take a look to movement restriction on charged skyward smash, charged gale with speed upgrade, and strangely long charging time of glintstone aegis' charged attack.

    also, i think the whole global cooldown for charged spells need to be checked... recently i experienced more failed charged skills with my sorcerer. these happenings become worse with slight lag, i often find myself getting global cooldown late.
    We'd appreciate having any skills based concerns collected and listed! It may not be an immediate fix on all of them, but we can take a look at them over time. Most of the skills are really old systems at this point so we try to be very careful about touching them, but that doesn't mean everything remains up to snuff!
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    Quote Originally Posted by VROOMIGoRealFast View Post
    We'd appreciate having any skills based concerns collected and listed! It may not be an immediate fix on all of them, but we can take a look at them over time. Most of the skills are really old systems at this point so we try to be very careful about touching them, but that doesn't mean everything remains up to snuff!
    SS pauses movement if you charge it, no clue why. It's highly annoying. Therefore, nobody ever charges it.
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    First thing in a long time that I'm truly happy for.

    This brings back so many memories of pocket legends with the multi class combos (and combos in general).

    Also nice that they're named after some of the NPC's from pocket legends.
    Ign - Coolguymage

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    3 new mythic pets! Nice !


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    Making some tests that the short time (the rogue skill) helps keep using three skill almost nonstop. I Wish I had more mana to take advantage of it. Those 1/2 the mana cost in pvp would help.

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    Yes. The description really confused. I have 3 of them because I thought i could use the combos when i own them. Now i realised the combos cannot be activated by single user........ The description is really unclear.

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  10.   Click here to go to the next Dev post in this thread.   #29
    Spacetime Studios Dev Justg's Avatar
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    Quote Originally Posted by Jayne Tsuki View Post
    Yes. The description really confused. I have 3 of them because I thought i could use the combos when i own them. Now i realised the combos cannot be activated by single user........ The description is really unclear.
    Apologies, we tried to clarify yesterday:

    Quote Originally Posted by Justg View Post
    Combos are activated when you throw down the Arcane Ability of one on top of someone else's.
    That being said, if you are not happy with your purchase please contact support and we'll try to help out.
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    Quote Originally Posted by VROOMIGoRealFast View Post
    This is the global cooldown related to Shadow Piercer, meaning the time your other abilities are disabled directly after using Shadow Piercer. This does not affect how often you can use Shadow Piercer.
    Can you consider this modification to Warrior's Windmill also? It suffers from the same issue.

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    Very nice, it's what we need more team play! And it's even more cool its from pocket legends toons. But i can't wait next goodies :3
    One last thing, i think the teleport back to Outpost is good but i want you resolve (on the "settings") "invite all to hud" display properly (it isnt save) because everytime i have to hide it before play because my screen is small and its annoying; and who really use it?

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    Would've been nice if each one was assigned to a specific class and could only be bought by that class. This was actually a good opportunity to increase class variety and stop classes being left out in game.

    That aside, could we be expecting mythic weapon vanity conversion recipes anytime soon?

  15.   Click here to go to the next Dev post in this thread.   #33
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    Quote Originally Posted by Breakingbadxx View Post
    Would've been nice if each one was assigned to a specific class and could only be bought by that class. This was actually a good opportunity to increase class variety and stop classes being left out in game.

    That aside, could we be expecting mythic weapon vanity conversion recipes anytime soon?
    We didn't want to limit the specific benefits to classes, but that is a cool idea.

    Re: mythic vanities, probably not. It's fairly labor-intensive and we have some other things on the list first.
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    Quote Originally Posted by Justg View Post
    We didn't want to limit the specific benefits to classes, but that is a cool idea.

    Re: mythic vanities, probably not. It's fairly labor-intensive and we have some other things on the list first.
    Wait till it reaches legendary gear conversion XD
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    if use 3 skill ?

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    can someone SS here with this new pets ,thanks XD

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    I would like to ask if the drop rate for locked chest decreased? I have lepre and luck elixir on, sometimes i got none chest at all in half and hour.

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    Quote Originally Posted by Justg View Post
    Apologies, we tried to clarify yesterday:



    That being said, if you are not happy with your purchase please contact support and we'll try to help out.
    Its ok since they look cute. Just disappointed bcus i cant use the combos ...

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    Quote Originally Posted by soon View Post
    You can look at the rogue traps. They are not being activated with the worms.






    Thanks for fixed the skill
    ideally, an untrigered trap should be invisible to enemies, else it can't be literally called as 'trap'
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    Quote Originally Posted by Justg View Post
    We're not yet at the point where we can release events every week (though we know you would like that). We're working on some major things, some of which you know about (like guild battlegrounds, halloween, etc.) and some of which you don't (like... well... some other cool things we'll talk about soon).

    Bottom line is we don't have events every week, but we do try to have at least something fresh every week, in between major and minor events.
    Agreed economy of game is now par in balance than it was before... Thanks for giving a hint on Halloween

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