Quote Originally Posted by extrapayah View Post
agree on this, a stat that is a probability should be kept as probability, as for how it should be solved, i have a different opinion, i think to change how crit / dodge scale with level and attribute points (not only dex) will be a better long term solution.
Yeah Dodge and critical are probabilities, they shouldn't be beyond 75%, let alone 100%...
I think changing how crit and dodge scales with level will affect low levels as well, but it'll be the best solution.