View Poll Results: Who would win in a 1v1?

Voters
96. You may not vote on this poll
  • Commando

    37 38.54%
  • Engineer

    26 27.08%
  • Operative

    33 34.38%
Page 1 of 4 123 ... LastLast
Results 1 to 20 of 79

  Click here to go to the first Dev post in this thread.   Thread: Who would win in a 1v1? Commando, Engineer or Operative?

  1.   This is the last Dev post in this thread.   #1
    Admin & Community Guy Samhayne's Avatar
    Join Date
    Feb 2010
    Location
    Spacetime
    Posts
    6,362
    Thanks
    120
    Thanked 4,076 Times in 1,263 Posts
    Blog Entries
    21

    Question Who would win in a 1v1? Commando, Engineer or Operative?

    So, who do you think would win and why?
    | | | |

    Need Help? Please visit our Support Website at http://support.spacetimestudios.com

  2. #2
    Banned adidaman's Avatar
    Join Date
    Jul 2011
    Location
    New Jersey, U.S
    Posts
    1,121
    Thanks
    2
    Thanked 136 Times in 96 Posts
    Blog Entries
    4

    Default .

    Commando. Great armor, decent damage and the right aoe skills

  3. #3

    Default

    wooohoooo first i think but if not still legit

  4. #4
    Junior Member
    Join Date
    Sep 2011
    Posts
    24
    Thanks
    7
    Thanked 0 Times in 0 Posts

    Default i think engineer

    i think engineer, for the reason that they can take lots of HP at a time if they have the right skills, and also they can heal so that gives me this reason to believe.

  5. #5
    Blogger SUPAPRODIGY's Avatar
    Join Date
    Apr 2011
    Location
    RADIATION ZONES
    Posts
    1,746
    Thanks
    11
    Thanked 22 Times in 17 Posts
    Blog Entries
    2

    Default

    its always been about DPS operative hands down ...

    SupaProdigy level 32 operative SpaceReaper level 12 .Beastrocity lvl 63
    Supaprodigy level 56 bird Toquickforu level 60 Paladin! Top Shot Mafia. Empty-Space

  6. #6
    Senior Member ninjaduck's Avatar
    Join Date
    Oct 2011
    Location
    Locational Locations
    Posts
    2,730
    Thanks
    304
    Thanked 226 Times in 182 Posts
    Blog Entries
    1

    Default

    Nah imagine this....

    lvl 10 commando with full plat ironite set with boarding gun and a str ring. Stats are:




    Sorry for bad quality of the pic :/
    Last edited by ninjaduck; 11-30-2011 at 07:59 PM.
    L15 Mage - Certificates. L12 Behr - Certificate. L15 Teamer Mage - Duuq

    THE DUUQS WILL RULE.

  7. #7
    Forum Adept ProSophist's Avatar
    Join Date
    Oct 2010
    Location
    Under A Rock
    Posts
    418
    Thanks
    19
    Thanked 72 Times in 40 Posts

    Default

    Whoever the better player is should win.

    Skill over Class.
    I really hope the devs really did learn a lot from PL.

    Can't wait for this.
    Anybody can sacrifice a queen. The real trick is getting away with it.

  8. #8
    Senior Member
    Join Date
    Mar 2011
    Location
    The Orthopedic Capital of the World!
    Posts
    4,462
    Thanks
    160
    Thanked 324 Times in 244 Posts
    Blog Entries
    1

    Default

    Ooooooh! Can't wait!

    Visit the AL Boss Compendium thread for help on the boss encounters!
    Visit the SL Lore thread for more knowledge on the history of behind SL

  9. #9
    Forum Adept
    Join Date
    Aug 2011
    Posts
    357
    Thanks
    0
    Thanked 41 Times in 23 Posts

    Default

    Depending on level and class, I'd have to give it to engineer, this coming from a guy who mainly uses my com and op...

    With the right spec, an engineer can pretty much guarantee a win if skills are identical in pvp...

    Suppression will need a serious nerf, or the ability to stun to heal, pain and load up dots while pain stunned, then just run away while emoting lol will make one on one pvp pointless for other classes.

  10. #10
    Forum Adept Zombiemurder's Avatar
    Join Date
    Oct 2011
    Location
    blackstar
    Posts
    459
    Thanks
    0
    Thanked 9 Times in 6 Posts
    Blog Entries
    12

    Default

    Engineer would win because they can heal themselves and their armor is still good.

    SL: zombiemurder level 35 engineer skullkiller lvl 17 commando zombiedestroy lvl 3 operative PL: skullcrushed lvl8 archer

  11. #11
    Senior Member javier995's Avatar
    Join Date
    Jul 2011
    Location
    Modesto, California
    Posts
    3,308
    Thanks
    57
    Thanked 214 Times in 159 Posts

    Default

    You can't really say if you don't know who'd be fighting. Its all skill.


    Like just now I bet a lvl65 mage in pvp 2/3, on my lvl 60 bear. Its all skill imo.

    Engi has ability to heal and leech.

    Com has the power of aoe skills with health and mana regen skill.

    Op is quick with its dps, but low armor.

    If you don't want to skill used in this simulation (well sort of is), com wins.

    Why would a com win?
    • It has health regen skill.
    • Mana regen skill
    • High armor
    • Decent dmg
    • Skills are good knock back like singularity or neuron stomp.
    • Crit increase skill


    That's just my $0.02, the best fight would be would be engi vs com. Imo.
    http://i1204.photobucket.com/albums/bb418/javier995/132ba71b.jpg
    When the sky falls, when it crumbles,
    we will stand tall, and face it all together.

  12. #12
    Senior Member
    Join Date
    May 2010
    Location
    :noitacoL
    Posts
    4,726
    Thanks
    66
    Thanked 116 Times in 82 Posts

    Default

    I'd say Engineer.
    Those who say I can and I can't...are usually right.

  13. #13
    Senior Member Beanmachine's Avatar
    Join Date
    Dec 2010
    Location
    AEO's Swimming Pool
    Posts
    1,831
    Thanks
    153
    Thanked 146 Times in 71 Posts
    Blog Entries
    5

    Default

    Anyone good with plat gear...TAKE THE ADVANTAGE AWAY Waaaahh

    I just hope it's not like PL especially with twinks *cough* lv10 4 plat pack

    Proud Member of AEO (PL) and Sparkling Pwnies (SL)!

  14. #14
    Member Nickyeagle's Avatar
    Join Date
    Jun 2011
    Location
    In the Forest Haven
    Posts
    113
    Thanks
    27
    Thanked 3 Times in 3 Posts

    Default

    Even though I love my operative and archer on SL and PL, I have realized that bears usually win on PL. they have good armor and incredible damage. I am thinking the same thing for SL, a Commando has good damage and good armor. I say the Commando would win.
    Nickyeagle- Lvl 70 Archer
    Proud and loyal Recruit of Chicken's Invasion (PL)

  15. #15
    Guardian of Alterra Apollo's Avatar
    Join Date
    Jul 2010
    Location
    Oceanside/San Bernardino, California
    Posts
    12,953
    Thanks
    905
    Thanked 1,431 Times in 874 Posts

    Default

    If we are talking about skilled players, I think the Operative will win. Here is why:

    • They can have almost 90 critical hit.

    • They have incredible critical and hit percentage debuffs, so they can minimize damage.

    • With their defensive buff, they can get over 50 percent dodge, even if it's for 6 second, thus avoiding many attacks.

    • On top of all that, they can get relatively high armor (I can max out at 691) and do RAPID damage.
    Additional Characters:Bodyguardz, Parthypoo, Poseidon, TheGodlyness
    For Your Viewing Pleasure: |L61 Avian PvP: A Kiter's Dream|Useful & Essential Skills to Become a Pro Merchant|Extensive Reference to the Site Leaders|
    Upcoming: PL Boss Compendium (Tips & Strategies for PL's Most Elite Bosses)

  16. #16
    Senior Member javier995's Avatar
    Join Date
    Jul 2011
    Location
    Modesto, California
    Posts
    3,308
    Thanks
    57
    Thanked 214 Times in 159 Posts

    Default

    Quote Originally Posted by Apollo:497624
    If we are talking about skilled players, I think the Operative will win. Here is why:

    • They can have almost 90 critical hit.

    • They have incredible critical and hit percentage debuffs, so they can minimize damage.

    • With their defensive buff, they can get over 50 percent dodge, even if it's for 6 second, thus avoiding many attacks.

    • On top of all that, they can get relatively high armor (I can max out at 691) and do RAPID damage.

    I change my mind, op vs com.

    Com can get over 1000 in armor with buff, and this was during slouch imagine now.
    http://i1204.photobucket.com/albums/bb418/javier995/132ba71b.jpg
    When the sky falls, when it crumbles,
    we will stand tall, and face it all together.

  17. #17
    Guardian of Alterra Apollo's Avatar
    Join Date
    Jul 2010
    Location
    Oceanside/San Bernardino, California
    Posts
    12,953
    Thanks
    905
    Thanked 1,431 Times in 874 Posts

    Default

    Quote Originally Posted by javier995 View Post
    I change my mind, op vs com.

    Com can get over 1000 in armor with buff, and this was during slouch imagine now.
    But Neural Shock pretty much renders attacks useless for around 6 seconds. It also recharges very fast, so there is a small window in where you can actually damage us effectively.
    Additional Characters:Bodyguardz, Parthypoo, Poseidon, TheGodlyness
    For Your Viewing Pleasure: |L61 Avian PvP: A Kiter's Dream|Useful & Essential Skills to Become a Pro Merchant|Extensive Reference to the Site Leaders|
    Upcoming: PL Boss Compendium (Tips & Strategies for PL's Most Elite Bosses)

  18. #18
    Banned plmafiaboss's Avatar
    Join Date
    Jul 2011
    Posts
    1,520
    Thanks
    7
    Thanked 71 Times in 62 Posts

    Default

    Quote Originally Posted by SUPAPRODIGY View Post
    its always been about DPS operative hands down ...
    not in pvp. Lol

  19. #19
    Senior Member Garvhoz's Avatar
    Join Date
    Aug 2011
    Posts
    514
    Thanks
    9
    Thanked 12 Times in 12 Posts
    Blog Entries
    6

    Default

    Commando they can do combos by themselves I know a good one too:
    Force hammer
    Singularity
    Back breaker
    Then run up to them and activate nebula

    Also best armor and decent attack with very good self buffs like increase mass and growing rage


    Shoes are shiniest when the day is dull
    Garvhoz-commando-LV38

  20. #20
    Senior Member javier995's Avatar
    Join Date
    Jul 2011
    Location
    Modesto, California
    Posts
    3,308
    Thanks
    57
    Thanked 214 Times in 159 Posts

    Default

    Quote Originally Posted by Apollo:497639

    But Neural Shock pretty much renders attacks useless for around 6 seconds. It also recharges very fast, so there is a small window in where you can actually damage us effectively.

    That's when you'd die. A couple seconds is enough to kill.
    http://i1204.photobucket.com/albums/bb418/javier995/132ba71b.jpg
    When the sky falls, when it crumbles,
    we will stand tall, and face it all together.

Page 1 of 4 123 ... LastLast

Similar Threads

  1. Operative Skillweaving?
    By Sporkeh in forum Operative Class Discussion
    Replies: 1
    Last Post: 09-23-2011, 12:23 PM
  2. A Healthy Commando Is a Strong Commando
    By EyelessBear in forum Commando Class Discussion
    Replies: 24
    Last Post: 09-05-2011, 09:51 AM
  3. Operative gear
    By Holyspell in forum Operative Class Discussion
    Replies: 11
    Last Post: 08-19-2011, 07:04 AM
  4. operative suggestions.
    By zIGhostIz in forum SL Technical Issues and Bugs
    Replies: 2
    Last Post: 08-14-2011, 07:43 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •