There is a reason why i chose operative as my one and only class...that is to wreck!
Commando
Engineer
Operative
There is a reason why i chose operative as my one and only class...that is to wreck!
It was fun while it lasted.
commando baby
Root vs beckon basically lol just SL versionOriginally Posted by Apollo:497685
Originally Posted by Garvhoz:497691
Thanks man! I guess I do got skills in some ways xD
I have all three classes, and I still think ops are weak. My op is weak, so I quote him at lvl25. Imo engis are quickest with their gloves.Originally Posted by Apollo:497725
I have a bear on PL lvl60, I use it mostly for pvp. I died many times to figure out strategies to kill archers and mages. I can finally kill those warbirds. Since I'm lvl60 I can only pvp in a lvl55 made game or a lvl 60 made game. I choose to fight with the big boys. Today I killed a lvl65 str mage (pally?) I believe (maybe 66 idr), and won 2/3. I fought a lvl65 warbird, yesterday I think it was, and won.
Therefore I will use what I know about the classes, to well kill them in pvp.
I just can't wait, it's going to be fun.
When the sky falls, when it crumbles,
we will stand tall, and face it all together.
I think commando would win because it is a great class with awesome gear!
I've been thinking, and came to the conclusion that commandos will wreck. They have all ranged skill, unlike bears in pl. They have knockdowns. Crazy damage. Crazy armor and dodge. One knockdown and the rest of the skills will finish it off.
It was fun while it lasted.
Now im having my doubts because I noticed that all devs are op I think and there must be a reason for but for now commando all the way
Shoes are shiniest when the day is dull
Garvhoz- lv40 commando/lv16 warrior/lv? bear
Most definatly the engineer. Why? Well beacuase engis have good dmg and decent armor with the advantage of protection with 60 armor and forceshield with an extra 300 armor and the h/s, m/s. Plus engis have both DoT and AoE moves and they can heal. And with the advantage of pain and supression you can easly wipe out a commando and squash an operative
Last edited by ThisGuy0502; 12-01-2011 at 10:22 AM.
if engineer uses the shield it bumps armor, maybe plat armor has a home here because of dodge....we will see
PL-Ghosts | SL-DL-AL- Ghost | SL-DL-AL-Octavos
I dont think class matters in pvp,it all depends on the player n his tactics
Still i think commondo r best for pvp
Alright.... Im a lvl 36 engi and I tried pvp and im a little disappointed.. As engines we intended to heal a lot but i have noticed with empathy maxed at 6 we can only heal 21-23 hp.. Now that doesn't sound fair cause in pve we aleast heal 50-80 maybe even more. Plus our skills have been gratefully downgraded by meaning only doing 6-23 dmg, what's up with that.. I understand that we are going against players with more defense than pve enemies but there is really no point of using an engines in pvp if we can only heal 21-23 hp and attack like a lvl 5, all there really good for right now is to revive ppl that are dead. So plz can u tweak engineers a little bit so then can be better?
Last edited by ThisGuy0502; 12-02-2011 at 09:04 AM.
Ive learned from expierience that Op's Rule i have a lvl 10 Twink Op and Havent died but 2x From rusher lvl 15+!
SL: L.41 xPaarx
PL: L.66 Paaraseva
DL: L.21 Jupiter
Ohhhh yeah, baby. Commandos wreck.
(In actuality the classes seem pretty balanced... mostly)
Gandalf—Level 21 Arcane Legends Sorcerer
Redeemed—Level 12 Sorcerer twink
Nighttrooper - Level 40 Commando [retired]
Nightarcher - Level 60 Avian Archer [retired]
It depends on the players... I am a commando and feel i have a distinct disadvantage unless i have an eng with me. My aoe attcks are good but to slow to cool down and they only do 40 point damage max... A good team will take out the support for commandos first then gang up on them. Played with an unreg acct.. everytime lost because the team is able to quickly kill the eng and or op then gang up on the commando.... May need to tweak commandos skill to have an equally damaging attack especially since we only have one combo attack that takes at least 10 seconds before we can use again... Just my thoughts but it seems the commando is an expendable class in pvp unless we have larger teams like 5 on 5 or greater.
Lol i should have also pointed out i found out i sck at pvp right now lol.. i even died right as i respawned before i could press an attck .. course it was 3 ppl attcking me at once.. so bam i went down even one time before i spawned all the way in... I noticed once i died i respawn with only 40 percent of my health so i die real easy when ppl are sitting on the spawn circle and skill attacking me right before i spawn all the way in. Have to figure out how to avoid this...Originally Posted by Ardon:499301
Im a Com and Engs ownd me alot.
----
Vote for Eng.
in a one on one it depends on yur play style. If yur an OP r u gonna rush headlong a com? or r u gonna try to kite his skills and lurch him if he gets close? Are u gonna shoot and shoot at an engineer hoping he'll just drop dead or r u gonna play smart and attack him with everything you've got while his skills r in cool down? but in terms of easiest to use i'd say commando.
Westlyford-Operative(Main)
Killerade-Commando
Creatanhealer- Engineer
Wish the armor system was more like the pocket legend system where it was based on your charter's int, str, and dex. I think strategy would play a bigger role in this scenario because it even out how someone equips their charater for battle and places emphasis more on the skills used.
What i saw all classes r ``almost`` same BUT
If we think `same` quality player i d use my vote for def Commando. Here s why
|Without any buff Commando already have more armor,hp,damage and DODGE which is insane !
+ With their buff their gettin x2 armor than ops... Yes ops has dodge buff but for 3-4 sec ? Smart commandos wont let ops use that..
+ Ops can make com down if lurch `always` work which is very rare cause of Commandos huge DODGE or chance of miss
I can write lot of reason too..
|For my opinion.. For 1vs1 Engi is the weak one cause Ops can fight with Commando which Engi doesnt have that much armor and damage.. But For Group they r almost key for win..
Cause a good engi can damage pretty good + they can heal group + they can rev team which makes great advantage
|About Ops.. I love my Op even weak armor and lot of disadvantage but with play style and right skills Ops can make things change..Big change..
Deshraill | Lvl 41 Operative Deshx | Lvl 40Engineer
..Dream as if you'll live forever.
Live as if you'll die tomorrow..
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