Because I like the Commando thread yet feel more than ten will find their way here.

1: Thou shalt Heal and Revive, for it is thine primary function. Yes you can cast Area of Effect spells, but you are the primary group healer and the ONLY way to revive downed members in a run outside of platinum spending.

2: Thou shalt let the commando go ahead of you into the swarms of enemies. Thine armor is superior to an Operator's, but not by enough that you can tank.

3: Thou shalt carry lots of mana potions. Thine skills are paramount to keeping a group moving through hordes of pirates/Cultists/Bugs/Aliens. Without your skills thou art simply a poor man's commando, a /very/ poor man's commando at that.