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Thread: How Attribute Points Affect Each Class Differently

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    Senior Member LelouchX's Avatar
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    Default How Attribute Points Affect Each Class Differently

    I thought it would be best to just start a new thread for this to have all these screenies in one place as the original post. Most people probably just throw all their attribute points into one area (engi - int, op - dex, com - str) but it may be worth it to split them up a little. You decide for yourself, but Newt goes 75-80% Int, 20-25% Str:

    Engineer - The engineer is a master of controlling and weakening enemies.


    Operative - The operative is the master of single target damage.


    Commando - The commando is a powerful frontline warrior.


    Every class has an attribute that works well as a "secondary" attribute to boost stats that their "main" attribute is lacking in. Here are the facts, decide for yourself whether or not it is worth it for you.
    <Infinite Union> Eyeofnewt Engi - Eyesssniper Op - LelouchX Com ~ GinFiend
    *G+ Chat For STS Community**Newt's Engi Build*

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    Luminary Poster BodMaster's Avatar
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    Good to see the update!

    And gratz on two 41s.. I've fallen wayyyyy behind haha

    Still trying to comprehend how 2k+ can die from Barrels O.o

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    Senior Member LelouchX's Avatar
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    Thanks! I've been lax, spending too much time wit Gin...... I think it's actually time for me to mix up the attributes on my others toons a bit, i just kind of focus on newt all the time.
    <Infinite Union> Eyeofnewt Engi - Eyesssniper Op - LelouchX Com ~ GinFiend
    *G+ Chat For STS Community**Newt's Engi Build*

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