I really do not want to complain but this drop system is messed up. I have been farming , like many others, for ove a week now tryin to get an undead mask as a drop and not a "buy". Until now I got 40k kills more than before the event, 1 snake mask and 1 eagle mask as a drop. I know many others who have gotten over 60k kills and 0 undea masks. I also know 3-4 people who have farmed 1-2 days for aproximately 20-40k kills and got 2-3 undead masks, gamer pants, bats, tracksuit vanities, gamer vanities, dark manic masks and anythin like that
My question is: Why do people trying for around 1 week not get a single GOOD drop and a lvl 13 who has merely started playin with 500 kills has gamer pants? Why does someone with 1000 kills get a dark manic mask? Why does a 21 who did 1 run at reapin gets undead?
This is my 2 last days experience:
In WoW we knew that after each raid (1raid=1week) we would get 2-3 good items to change the ones we already owned. Even in Pocket Legends we knew that as a party we would get 2-3 drops after 6-7 hours of farming. In dl I can't get 1 drop after WASTING over 10 hours of my lfe in front of a small screen hurtin my eyes to find the not "lookin like a gorilla" mask... And sti nothing.
If u made the drops hard to make us play more... You achieved the opposite