I'm happy that sts is recognizing pvp is an important part of their fanbase/revenue. We are small but we spend a lot of money, I don't know any serious pvper that hasn't spent over 200 dollars in an app. We cap first since 50? The kist of ppl who capped for the egg includes a majority or pvpers. That cost $, I know i capped two that weekend.
I've been playing on my bird again and I'm having fun again. Just so much dodge at times.
Two simple solutions coukd be class specific gear in pvp (so a pvp arena loadout would work great)
Or increase health mana per char every 5 levels or cap. More str more int more dex attribute points only increase damage at a rate the HP can't keep up with. Or maybe int dex also increase HP too, not JUST str points. Or int not just mana. We just can't survive 600+ drains.
More health.
Also get rid of "absorbed".!!! It's op. No other class can negate an entire combo like that, no skill required. When I perform my cruel.blast it says "absorbed" and it's like nothing happened. And bird goes bye bye.
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