Originally Posted by
Energizeric
I just think that warriors and rogues have too much range with their melee leap attacks. It's one thing if a rogue is using a bow, then there should be good range for that attack. But it seems that leap attack they have has just as long range as a bow does. If rogues and warriors can leap all the way down the hallway and kill me with one hit, as a sorcerer I really have no way to fight back against that. Melee hits are supposed to be close range attacks. They should not have the range of an actual ranged attack like a bow or gun.
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